Func instance origin: Difference between revisions
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(This doesn't seem to actually work) |
(Add obsolete header at least for now) |
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{{obsolete|entity=1}} | |||
{{base point|func_instance_origin|since=Portal 2|internal=1}} The entity is supposed to set the center of an instance for placement and rotation, but it appears to have only been partially implemented. The entity will affect the positioning of the instance in Hammer, but the bounding box isn't updated to match, and it has no effect in the compiled map; the instance will be placed with the center of the VMF as the origin as usual. | {{base point|func_instance_origin|since=Portal 2|internal=1}} The entity is supposed to set the center of an instance for placement and rotation, but it appears to have only been partially implemented. The entity will affect the positioning of the instance in Hammer, but the bounding box isn't updated to match, and it has no effect in the compiled map; the instance will be placed with the center of the VMF as the origin as usual. | ||
Revision as of 11:45, 28 May 2021

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
Template:Base point The entity is supposed to set the center of an instance for placement and rotation, but it appears to have only been partially implemented. The entity will affect the positioning of the instance in Hammer, but the bounding box isn't updated to match, and it has no effect in the compiled map; the instance will be placed with the center of the VMF as the origin as usual.
Todo: VBSP is if fact processing and removing the entity (as indicated by the lack of any unknown entity errors in-game), but doesn't seem to actually be doing anything with it. Maybe the entity can be made to work somehow?
See also
- func_instance
- func_instance_parms - Entity to control parameters within instances.
- func_instance_io_proxy - Entity that is used as a proxy for entity I/O within instances.