func_pushable
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
| CPushable |
func_pushable is a brush entity available in all
Source games. A pushable brush object with very primitive physics. It can be thought of as the predecessor to func_physbox. It is used in
Half-Life: Source.
+use and this entity can't be rotated at runtime.Keyvalues / Inputs / Outputs are same as func_breakable.Size KV is also absent, but is unnecessary, due to Source using Quake II-style brushsides for collision instead of Quake I-style clipnodes.
Flags
- Is breakable : [128]