Uploads by Ficool2
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
15:22, 9 May 2018 | Carve damagecontrol example.png (file) | ![]() |
8 KB | An image demonstrating damage control with the Carve tool. Courtesy of this tutorial: https://gamebanana.com/tuts/12645 | 1 |
08:07, 1 June 2018 | Crossfire bsp2map.PNG (file) | 809 KB | B2P2Map's attempt to decompile HL Crossfire, taken from here: https://valvedev.info/guide/xJXl | 1 | |
08:08, 1 June 2018 | Crossfire winbspc.PNG (file) | 849 KB | WinBSPC's attempt to decompile HL Crossfire, taken from here: https://valvedev.info/guide/xJXl | 1 | |
04:06, 17 July 2018 | Phys bone follower example.jpg (file) | ![]() |
374 KB | Temporary example to demonstrate phys_bone_follower, need to get a better image but this is acceptable for now. Received from https://rafuron.wordpress.com/2011/03/11/good-news-everyone/ | 1 |
13:06, 19 July 2018 | Skeleton entities.png (file) | ![]() |
452 KB | Picture of spooky scary skeletons, received from https://wiki.teamfortress.com/wiki/Skeletons. | 1 |
07:33, 4 January 2019 | Ambient generic.png (file) | ![]() |
3 KB | Uncompressed icon straight from Valve's HQs | 3 |
07:35, 4 January 2019 | Env explosion.png (file) | ![]() |
3 KB | Uncompressed icon straight from Valve's HQs | 3 |
07:36, 4 January 2019 | Multisource.png (file) | ![]() |
3 KB | Uncompressed icon straight from Valve's HQs | 2 |
07:37, 4 January 2019 | Env shooter.png (file) | ![]() |
2 KB | Uncompressed icon straight from Valve's HQs | 3 |
07:38, 4 January 2019 | Gibshooter.png (file) | ![]() |
3 KB | Uncompressed icon straight from Valve's HQs | 3 |
07:39, 4 January 2019 | Env shake.png (file) | ![]() |
2 KB | Uncompressed icon straight from Valve's HQs | 3 |
07:39, 4 January 2019 | Light.png (file) | ![]() |
2 KB | Uncompressed icon straight from Valve's HQs | 3 |
06:54, 25 January 2019 | Mod2x comparison.png (file) | ![]() |
70 KB | Comparison between $mod2x on the Modulate shader | 1 |
12:05, 23 December 2021 | DXT decompression comparison.png (file) | ![]() |
97 KB | Better region that highlights the compression artifacts more | 2 |
12:19, 21 January 2022 | Hammerplusplus banner.png (file) | ![]() |
211 KB | 1 | |
05:35, 11 November 2023 | VScript Debugger.png (file) | ![]() |
76 KB | Demonstration of VScript Debugger for Source 1 | 1 |
12:24, 1 March 2024 | Hw vs sw skin.png (file) | ![]() |
121 KB | Comparison of hardware vs software skinning on a high poly mesh | 1 |
04:13, 27 July 2024 | Prop optimization comparison.jpg (file) | ![]() |
863 KB | 1 | |
04:39, 27 July 2024 | Propper combine candidate.jpg (file) | ![]() |
9 KB | 1 | |
06:30, 29 July 2024 | Propper combine lod.jpg (file) | ![]() |
417 KB | 1 | |
20:54, 16 December 2024 | Tf2 kill icons.png (file) | ![]() |
626 KB | Sprite sheet of TF2 kill icons as of 16/12/24 | 1 |
11:06, 6 April 2025 | Mod2x bloom.jpg (file) | ![]() |
79 KB | 1 | |
14:53, 1 August 2025 | Hotspot example.jpg (file) | ![]() |
397 KB | Example of a structure made with a hotspot texture | 1 |
15:09, 1 August 2025 | Propper ao.jpg (file) | ![]() |
99 KB | Example of a Propper-generated model without and with AO baking | 1 |