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This special page shows all uploaded files.
| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 12:26, 19 January 2026 | Rathammer.jpg (file) | 1.12 MB | Cerealhouse | 1 | ||
| 18:06, 18 January 2026 | HLC hero3.png (file) | 1.33 MB | DiseGames | 1 | ||
| 07:37, 16 January 2026 | Barrels with vertex colors in Blender.png (file) | 86 KB | THE OWL | 4 | ||
| 07:01, 16 January 2026 | Barrels without vertex colors.png (file) | 232 KB | THE OWL | 3 | ||
| 06:39, 16 January 2026 | Changing the data stream to vertex colors.png (file) | 83 KB | THE OWL | 2 | ||
| 06:23, 16 January 2026 | Ep2 mod broken font.jpg (file) | 336 KB | Yip | A Half Life 2: Episode 2 Mod with corrupt text. | 1 | |
| 06:22, 16 January 2026 | Example of barrel material.png (file) | 80 KB | THE OWL | 2 | ||
| 06:13, 16 January 2026 | Barrels with vertex colors.png (file) | 256 KB | THE OWL | 2 | ||
| 20:09, 14 January 2026 | TF2 Classified.png (file) | 104 KB | MaximumADHD | 1 | ||
| 15:31, 13 January 2026 | Hammer language changer script window.png (file) | 9 KB | Soyka | 1 | ||
| 11:53, 11 January 2026 | Software Cover - Cleaninggameheader.jpg (file) | 27 KB | JoahtheProto | The official cover for the cleaning game. | 1 | |
| 11:41, 11 January 2026 | Cleaninggameheader.jpg (file) | 27 KB | JoahtheProto | The official Cleaning Game header picture. | 1 | |
| 11:16, 11 January 2026 | Cleaninggame1.jpg (file) | 193 KB | JoahtheProto | An official screenshot from the game listing of The Cleaning Game on steam | 1 | |
| 14:57, 9 January 2026 | WindowImposter Fail.jpg (file) | 295 KB | Edixos | 1 | ||
| 23:29, 8 January 2026 | Screenshot of RadGen.png (file) | 116 KB | THE OWL | 2 | ||
| 08:14, 8 January 2026 | UserCover-MarvinG.png (file) | 1.66 MB | MarvinG | 13 | ||
| 05:45, 7 January 2026 | PhotoshopDecalTutorial4.PNG (file) | 117 KB | Kr0tchet | Update tutorial using latest version of Photoshop available (PS 2026). | 2 | |
| 05:34, 7 January 2026 | PhotoshopDecalTutorial3.PNG (file) | 58 KB | Kr0tchet | Update tutorial images using most recent version of Photoshop (PS 2026). | 2 | |
| 05:33, 7 January 2026 | PhotoshopDecalTutorial2.PNG (file) | 222 KB | Kr0tchet | Update tutorial images using most recent version of Photoshop (PS 2026). | 2 | |
| 05:31, 7 January 2026 | PhotoshopDecalTutorial1.PNG (file) | 27 KB | Kr0tchet | Update tutorial using most recent version of Photoshop (PS 2026). | 2 | |
| 18:16, 3 January 2026 | Gabe Mod Plus 12 31 2025 8 22 42.png (file) | 349 KB | PmbrugGaming | 1 | ||
| 14:26, 3 January 2026 | Gabe Mod Plus 1 3 2026 5 25 15 PM.png (file) | 3.83 MB | PmbrugGaming | 1 | ||
| 01:10, 3 January 2026 | Sky quarantine entrance 01.png (file) | 343 KB | Kr0tchet | {{hla|1}}'s {{code|a1_intro_world_2}} skybox ({{code|colorscript/intro_02}}). Extracted using {{vrf|1}} (turns into six cubic textures), then converted back to equirectangular using [https://danilw.github.io/GLSL-howto/cubemap_to_panorama_js/cubemap_to_panorama.html Cubemap to Panorama] Image compressed using TinyPNG. | 1 | |
| 10:03, 2 January 2026 | Don Dim v5.png (file) | 2.87 MB | DimTheEnderman | 1 | ||
| 07:55, 2 January 2026 | Source 2 cubic sky texture.png (file) | 203 KB | THE OWL | 5 | ||
| 07:37, 2 January 2026 | Source 2 cubic sky texture (2).png (file) | 340 KB | THE OWL | 1 | ||
| 07:32, 2 January 2026 | Source 2 equirectangular sky texture.png (file) | 436 KB | THE OWL | 2 | ||
| 06:18, 2 January 2026 | Skybox Template.jpg (file) | 48 KB | Kr0tchet | Updated version of the image, added position XYZ text. | 3 | |
| 05:40, 2 January 2026 | Sky intro 01.png (file) | 1,017 KB | Kr0tchet | {{hla|1}}'s {{code|a1_intro_world}} skybox ({{code|colorscript/intro_01}}). Image compressed using TinyPNG. | 1 | |
| 04:57, 2 January 2026 | Sky intro 02.png (file) | 1.21 MB | Kr0tchet | {{hla|1}}'s {{code|a1_intro_world_2}} skybox ({{code|colorscript/intro_02}}). Image compressed using TinyPNG. | 1 | |
| 05:22, 28 December 2025 | Software Cover - Counter-Strike Nexon.jpg (file) | 37 KB | Kr0tchet | Updated cover. | 2 | |
| 00:20, 28 December 2025 | Intlight lmap4 bicubic.jpg (file) | 182 KB | Kr0tchet | Example of a lightmap value of 4. Recreated and taken from {{css|1}} ({{tf2branch|1}}). Bicubic lightmap enabled. | 1 | |
| 00:20, 28 December 2025 | Intlight lmap16 bicubic.jpg (file) | 181 KB | Kr0tchet | Example of a lightmap value of 16. Recreated and taken from {{css|1}} ({{tf2branch|1}}). Bicubic lightmap enabled. | 1 | |
| 00:18, 28 December 2025 | Intlight lmap64 bicubic.jpg (file) | 179 KB | Kr0tchet | Example of a lightmap value of 64. Recreated and taken from {{css|1}} ({{tf2branch|1}}). Bicubic lightmap enabled. | 1 | |
| 00:15, 28 December 2025 | Intlight lmap64.jpg (file) | 180 KB | Kr0tchet | Updated screenshot, recreated and taken from CS:S (running on new TF2 branch), this lightmap scale seems to be much sharper than it used to be on Old Engine (Source 2004/2006), or it could be how the light entity was configured. Bicubic lightmap is off. | 2 | |
| 00:14, 28 December 2025 | Intlight lmap16.jpg (file) | 181 KB | Kr0tchet | Updated screenshot, recreated and taken from CS:S (running on new TF2 branch), lightmap scale 4 seems to be much sharper than it used to be on Old Engine (Source 2004/2006). Bicubic lightmap is off. | 2 | |
| 00:14, 28 December 2025 | Intlight lmap4.jpg (file) | 182 KB | Kr0tchet | Updated screenshot, recreated and taken from CS:S (running on new TF2 branch), lightmap scale 4 seems to be much sharper than it used to be on Old Engine (Source 2004/2006). | 2 | |
| 15:16, 26 December 2025 | Csgo nav place names ingame.jpg (file) | 108 KB | Popcorn | In-game screenshot from CS:GO's de_dust2 showing where place names of the navigation mesh can be seen. | 1 | |
| 12:51, 26 December 2025 | Skybox editor comparison.gif (file) | 67 KB | Popcorn | Downscaled to w=400 to avoid resize and loss of animation | 3 | |
| 11:20, 26 December 2025 | Hostage models bbox csgo.gif (file) | 68 KB | Popcorn | Downscaled, added model name | 2 | |
| 21:11, 24 December 2025 | CS2 buy zone example.jpg (file) | 170 KB | Kr0tchet | Recreation of File:Csgobuyzones.jpg in {{cs2|1}}. | 1 | |
| 07:24, 23 December 2025 | Xss.jpg (file) | 98 KB | Xlsize0bruh | 1 | ||
| 00:00, 23 December 2025 | Software Cover - Open Fortress.png (file) | 26 KB | Ktwrd | New cover logo from internal assets | 3 | |
| 13:14, 22 December 2025 | Taito icon.png (file) | 997 bytes | ConeHead Stickman | Changed icon to their company logo. | 2 | |
| 05:27, 22 December 2025 | Milfy showcase.png (file) | 1.74 MB | 乃ㄖ乃爪卂匚 Ü | 1 | ||
| 03:50, 22 December 2025 | Bobmac.jpg (file) | ![]() |
15 KB | 乃ㄖ乃爪卂匚 Ü | 1 | |
| 04:01, 21 December 2025 | 3DSkyBoxInDepthTexture.png (file) | 294 KB | ZwiadowcaPL | 1 | ||
| 12:02, 18 December 2025 | New Sound Browser in Strata Hammer.png (file) | 34 KB | AbbieInSpace | 1 | ||
| 12:00, 18 December 2025 | The New Scene Browser In Strata Source Hammer.png (file) | 42 KB | AbbieInSpace | 1 | ||
| 10:55, 18 December 2025 | Hc blur.png (file) | 28 KB | MyGamepedia | 1 |
