Shaders
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The parameters available for a material are determined by its shader.
Avaliable shaders in SteamVR Home
- Sky - An HDR panorama used for 2D skyboxes.
- VR Simple - A simple diffuse-only shader with no normal maps or specular lighting.
- VR Standard - The main shader used by most materials. A PBR shader with many features.
- VR Unlit - An unlit shader mainly useful for photogrammetry.
- VR Wireframe Hologram - Hologram Wireframe Shader backported from Half-Life: Alyx.