tf_dropped_weapon
is a model entity available in
Team Fortress 2. This entity is used for dropped weapons and will store its weapon information from the player held weapon.
Players can perform a pickup option by performing+use_action_slot_item
while looking at this entity, and take the dropped weapon to be used as a player weapon. If the dropped weapon is a medigun then its charge will either slowly drop to 0% or, if the player suicided, set to 0%.
Note:Upon picking up a dropped weapon, the original held weapon will not be returned.
Bug:Spawning this entity through ent_create will crash the game if the model KV is set, but not the actual item object.
ConVars/Commands
Cvar/Command |
Parameters or default value |
Descriptor |
Effect |
tf_dropped_weapon |
30 |
Arbitrary number (float)
|
Sets the lifetime oftf_dropped_weapon entities. |
Inputs
- SetTeam <integerRedirectInput/integer>
- Changes the entity's team.