weapon_9mmhandgun
weapon_9mmhandgun is a point entity available in Half-Life, and its expansions Half-Life: Opposing Force and Half-Life: Blue Shift.

The Glock 17 seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack disabled.

The Beretta seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack enabled.
Entity description
The pistol used in the Half-Life series. This weapon can be represented by two different class names, weapon_9mmhandgun
and weapon_glock
. Unlike many other entities that have their same class name in Half-Life and Half-Life: Source, only weapon_glock
will work in the Source version of the game.
Key Values
Targetname:
- Name
<target_source>
- The targetname that other entities refer to this entity by.
Target:
- Target
<target_destination>
- The targetname of an entity this entity will trigger when activated.
Angles:
- Pitch Yaw Roll (Y Z X)
(angles)
<angle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- 2048 : Not In Deathmatch