VCD Blocking Tool
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The VCD Blocking Tool is an engine tool available in
Black Mesa and
Team Fortress 2 branch. It is intended to place, name, move, and delete info_target entities in a chosen BSP map file for use with choreography scenes, however its functionality appears to be unfinished.
Usage
The tool presents the ability to save and open .vle files, as well as export all changes into a VMF. These options appear to be nonfunctional or unfinished.
By default, trying to open a .bsp or .vle file will result in an error printing to console showing it was unable to open the specified file. [confirm]
In order to open a .bsp file, you must first copy it into a directory with the following structure: Black Mesa\bms\game\content\maps
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