Template:O Item
Item:
OnPlayerTouch
- Fires when the player touches this item.
!activator
is the player.
OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by
+use
. - Picked up by gravity gun.
- Punted by gravity gun.