Template:KV PlayerCompanion

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PlayerCompanion:
Always transition (AlwaysTransition)<bool> (in all games since Half-Life 2: Episode One)
This NPC will always teleport to a Player Squad Transition Point if they're not within the trigger_transition.
Prevent picking up weapons? (DontPickupWeapons) <bool> (in all games since Half-Life 2: Episode One)
This NPC will NOT be allowed to pick up weapons they find on the ground.
Is this a vital ally? (GameEndAlly) <bool> (in all games since Half-Life 2: Episode One)
This NPC will cause the game to end if killed.