Template:KV PlayerCompanion

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PlayerCompanion:

Always transition <bool> (New with Half-Life 2: Episode One / Source 2006)
This NPC will always teleport to a Player Squad Transition Point if they're not within the trigger_transition.
Prevent picking up weapons? <bool> (New with Half-Life 2: Episode One / Source 2006)
This NPC will NOT be allowed to pick up weapons they find on the ground.
Is this a vital ally? <bool> (New with Half-Life 2: Episode One / Source 2006)
This NPC will cause the game to end if killed.