If I had to guess, I'd say that a "valid playable space" is just the nearest walkable navmesh area. Pinsplash (talk) 07:19, 15 August 2018 (UTC)
- It's the last place the player carrying it was on the ground. This can be exploited via bunnyhopping, because if you hit a perfect jump, you never touch the ground. 9yz (talk) 18:14, 9 June 2019 (UTC)