Can someone tell me how to override the HUD using this entity? I'm also curious if the HUD can mix CP/PL HUDs.
The TF2 January 28th update indicates that this is possible:
- Added flag to the gamerules entity so map authors can override the HUD type being used. Allows map authors to force CTF or CP HUD to be used if they mix CTF/CP entities in the map
I'm unable to find the flag in Hammer. --Molaughlen 20:07, 8 March 2009 (UTC)