Talk:Source Engine Features
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Source Engine Features
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I've always wanted to know: why do you guys insist on using such horribly outdated images for all your engine PR? They don't reflect the final quality of either HL2 OR Source (The Antlion Guard one is the only exception) Artfunkel (talk) 15:33, 1 Jul 2005 (UTC)
- Theres at least 5 artistic errors on these images. Actually the engine looks much better in-game. More realistic, with better look and feel. Tom, you read my mind Tei (talk) 16:51, 1 Jul 2005 (UTC)
PDF link does't work
"Printable Feature List" have link to the PDF file, but there is Error 1001.Edit: Link goes to SourceBrochure.pdf but it does't seems to exist Celisej (talk) 16:10, 7 Feb 2023 (UTC)
- Updated the link, now it's redirected to the archived version of the page, for now Kr0tchet (talk) 17:24, 15 May 2023 (UTC)
Update
This page needs the following:
{{otherlang:en}}{{otherlang:en:jp|Source Engine Features:jp}}
Ts2do (talk) 5:06, 20 Mar 2006 (UTC)
Duplicate Page
This page is nearly a duplicate for http://developer.valvesoftware.com/wiki/Source. Am on my way to work at the moment so.. needs to be compared to /Source and duplicate parts merged and/or referenced BJ (talk) 09:19, 12 May 2006 (UTC)
Deformable terrain
Was this feature actually seen in Half-Life 2 (or subsequent expansions)? I remember it from one of the E3 tech demos but can't think of any instances in game QmunkE (talk) 22:37, 9 Jan 2007 (UTC)
- That's a good question, I can't recall it either (in HL2, nor HL2: Ep1...I haven't finished Ep2). Searching for it on the VDC leads to no article (except this one and Source, of course) Etset (talk) 13:03, 3 Feb 2008 (UTC)
- VALVe did finish it, but they didn't add it, probably due to the HL2 beta leak Solokiller (talk) 13:43, 3 Feb 2008 (UTC)
Typos and such
There's a double up of the infinite resolution masking, in the first features part it says it under alpha mapping, then straight away says it again as the next bullet point. There was something else closer to the bottom as well. Can't remember it. Someone fix that Black Stormy (talk) 02:44, 3 Mar 2009 (UTC)
Cross-platform
This is wrong.Cross-platform Play. Network design allows multiplay between PC and 360 platforms and also simplifies development and testing in a cross-platform environment.It should be PC and PS3, microsoft don't allow Cross-platform Play Gtamike TSGK (talk) 02:26, 5 Sep 2011 (UTC)
German now available
The Source Engine Feature Side ist now also in German available.[[Source_Engine_Features/de SamBrishes (talk) 18:36, 29 Sep 2012 (UTC)
Available translations
The Russian translation is now available thanks to PuknusTheory: [[Source Engine Features/ru] Mattshu (talk) 9:35, 13 Jan 2013 (UTC)
Why is the page locked?
I want to convert the {{otherlang2}}
template to a {{lang}}
and preferably {{MultiLang}}
; but the page can't be edited for some reason Amicdict (talk) 20:17, 3 Apr 2023 (UTC)