Talk:Logic gate
I just realized that it isn't necessary to use logic portals on the cube/player buttons. But it probably all depends on your style. --Nathaniel 23:55, 27 September 2010 (UTC)
- Not too difficult to do it with a math_counter. Each button adds 1 to the counter, OnHitMax opens the door, and either button closing closes the door. This gets much more complicated if you add other ways to open and close the door though. EDIT: I'm not reading this article carefully because it's a mess, but I'm pretty sure math_counters and logic_relays are a much simpler and better solution to the problem proposed at the beginning of the article. Thelonesoldier 00:05, 28 September 2010 (UTC)
Article transfered from ThinkingWithPortals
I'm the original author of the article in ThinkingWithPortals, and back then, the article was more of an extravagant article to experiment with stuff. I don't know why it has been transfered there as it is unencyclopedic (it shouldn't have been transfered at all), but well, I've just rephrased about everything to fit more.--Hurricaaane (Talk) 13:17, 20 January 2011 (UTC)
- It's a lot better now. Thanks. Thelonesoldier 13:29, 20 January 2011 (UTC)