Talk:Laserweapon

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Try wrapping your code in the code tags: <source lang=ini> Insert code here </source> It makes it a little more readable and organized. --cheesemoo0 03:56, 9 November 2009 (UTC)

I have added the code tags. MLSTRM 17:47, 7 January 2010 (UTC)

This is the old way, too. Since the OB you'd make a particle effect using render_rope and Position Along Path Sequential. --TomEdwards 17:13, 10 November 2009 (UTC)

Cleanup Discussion

Hi all, I was looking at this page and decided to fix it up so that I could read it more easily. It still needs checking for correctness and it needs more style work. Cheers. Kp.2012 20:16, 2 May 2012 (PDT)

Source 2013 Problems

I've put in your code and I've seemed to get this error:

Error	2	error C2039: 'Weapon_ShootPosition' : is not a member of 'C_BaseCombatCharacter'	d:\github\lonk-sauce\testing-ground\src\game\server\weapon_sniper.cpp	565	1	Client (HL2MP)

It seems like some code you're using that's reliant on basecombatcharacter.cpp doesn't actually exist. So... how do I make it exist? Thanks! Lonkfania (talk) 23:28, 13 April 2017 (UTC)