Talk:Info game event proxy
What Events do we have to call upon?
All related to the "Events" in left4dead\scripts\instructor_lessons.txt. I.E. "Explain Bridge" in the txt file would be explain_bridge in Hammer. But the comments are well done and explanatory for what does what --RTF 21:55, 3 August 2009 (UTC)
I actually need to know if there is a BLANK lesson that can be used for custom lessons, since at the moment we cannot add custom lessons the way we do custom music (i.e. mapname_instructor_lessons.txt as with sounds) anyone know if I could just use the exclaimation point marker without text circumventing the necessity to edit instructor_lessons.txt? --RTF 22:12, 3 August 2009 (UTC)
Lesson list
Can someone find and upload all 'tips' available for use in Portal 2 (and L4D 1 and 2)? Also, how can I make custom tips? --Mr. P. Kiwi (Talk | Contributions) 05:40, 16 December 2011 (PST)
- In Left 4 Dead 2 there is a new entity for custom tips: env_instructor_hint. --Dukit 08:31, 27 June 2012 (PDT)
(L4D2) I have been using env_instructor_hint until now but I noticed that these hints show up for infected players too. As far as I know there is no option to choose the team. In Valve's maps, Info game event proxy is used, and the ones I've tested do only display for survivors. So I have searched in the game files (vpk's) and found the following file: scripts/instructor_lessons.txt, which contains these hints. They have multiple settings, one of them is the setting "team" "2" (survivors) or "3" (infected). This is exactly what I need. I have tried adding new hints, but the engine doesn't display any hint, not even a console error. I've also tried packing the files into a vpk addon, but no luck. Does anyone know if this is possible to do? Or maybe this was not intended and env_instructor_hint just needs an update to add a team setting? Thanks in advance! --StephenB 13:16, 21 October 2012 (PDT)