Talk:Color Theory in Level Design
needs work... soon as I finish my C++ Lab I'll give this a rework. Good idea but lets try polish the info. Angry Beaver 21:29, 20 Mar 2006 (PST)
Hah, my wiki skills have not come back to me as fast as I thought they would. I welcome any polishing though. --Co11 21:36, 20 Mar 2006 (PST)
Good start for a color theory article! I'll look over it too when I have some time. Though, I think the article should be renamed to something else, like "Color Theory (level design)" or something.--Campaignjunkie (talk) 22:39, 20 Mar 2006 (PST)
Yeah, I'm not a wiki guy
- color/colour...it has to be consistent through the whole article and since the name is color, they should all be color—ts2do 19:31, 8 Apr 2006 (PDT)
- That I know, I had to go out so i didnt have time to find all the times i wrote colour instead of color for you americans :) Angry Beaver 13:53, 9 Apr 2006 (PDT)
The primaries are Red Yellow Blue? From my understanding, these are only used in elementary art class (with the obvious negative consequence seen in the article), and pre-1900.
They form an up side down triangle? Please read text before you blatantly copy it from Wikipedia.
It's been my experience that when dealing with artwork that will only be rendered on a computer, it is captured using the additive primaries of Red Green Blue, with a possible Alpha channel for transparency. Eet1024 09:47, 12 Oct 2007 (PDT)
Please read and think about what your saying before you try and complain someone out, especially for "not reading something". The primary colours were Red, Yellow, Blue. Theres no questioning it, the article used out of date info as base. It never says the primary colours form an upside down traingle, it says the secondary colours do. And instead of being a pain and directly attackign the author instead suggest it update its base information. Which may happen now its been brought to my attention. --Angry Beaver 15:22, 12 Oct 2007 (PDT)
- Thanks for the feedback. I apologize for letting my frustration get to me.
- Stepping back, I think that Color Spaces don't belong in this article. I think the original goal of the article is to convey the aesthetic implications of color usage in a scene. Whereas the mixtures of 'primary' colors to represent individual colors would be more appropriate in a separate article that is focused on the capabilities (and limitations) of the color space used by the Source Engine.
Regards, --Eet1024 23:08, 21 Dec 2007 (PST)
Uhhh... Aren't the primary colors of pigment cyan, magenta, and yellow? Of course, it all depends on whether you ask the art teacher or the physics teacher. --4LT 14:02, 27 Jul 2008 (PDT)
- I think that's just for digital printing. It's cyan, magenta, yellow and key/black, anyway. ;-) --TomEdwards 12:27, 28 Jul 2008 (PDT)
- Yes, the laws of physics change depending on whether you're printing or painting. BTW, black isn't a primary color, it just saves on color ink. Thing is: I can get blue and red colors from a printer, so therefore, they cannot be primary colors. However, the main idea of this article relates to the visual appearance of color, or how the human eye would see things. It might be argued that complimentary colors in RBY are more appealing than complimentary colors in CMY. --4LT 11:39, 29 Aug 2008 (PDT)