Search results

Jump to navigation Jump to search

Page title matches

Page text matches

  • #REDIRECT [[Uk/Counter-Strike 2 Workshop Tools/Level Design/Maps Workshop/Import Tool Documentation]]
    101 bytes (12 words) - 23:20, 17 September 2025
  • #REDIRECT [[Uk/Counter-Strike 2 Workshop Tools/Level Design/Maps Workshop/Post Import Fixup steps]]
    99 bytes (13 words) - 23:30, 17 September 2025
  • ...{{csgo|4}}, що використовує {{L|Counter-Strike: Global Offensive Authoring Tools|авторські інструменти}}. Загальні уроки з * '''{{L|Counter-Strike: Global Offensive Authoring Tools|Завантаження та встановлення авторських
    4 KB (347 words) - 04:09, 22 August 2024
  • ...для усіх, хто планує працювати з {{MLx|uk|Source|Source Engine}} та {{MLx|uk|SDK Installation|Source SDK}}. ...те створити Мод для {{MLx|uk|Half-Life}} або шукаєте документацію до {{MLx|uk|GoldSrc}}, натисніть вище.
    8 KB (468 words) - 08:06, 24 May 2025
  • It has always been the teams motto that the tools are not important, but the tools men themselves. This is why we began work in early 2009. ...d in creating the Streets map which was the first ever screenshots, I (Zac-UK) helped out with models occasionally as it began right in the middle of a M
    3 KB (513 words) - 08:26, 15 April 2024
  • ==Tools== {{Warning|These tools were made for the {{src07|4}} version of Obsidian Conflict and are untested
    4 KB (576 words) - 01:19, 21 August 2025
  • ...ere filled I re-saved the .OBJ and opened it in [https://www.thefoundry.co.uk/products/modo/ Modo]. (Other modelling software should also work!) ...be able to reduce the detritus quite considerably. Finish with the select tools for a particularly neat job.}}
    26 KB (3,890 words) - 00:31, 7 January 2024
  • |developer = [[Valve Corporation]]<br>EA UK ({{PS3|1}} port) ...and changes that makes it partially incompatible with some Source 2013 MP tools, the {{Tf2branch|name}} later eventually succeeded {{src13mp|1}} for first-
    9 KB (1,332 words) - 09:11, 22 August 2025
  • ...onal content for the "SiN Episodes" universe and can be installed from the Tools tab inside the Steam client. ...; padding-top: 0; margin: 0 0 10px 0;">SiN Episodes: Emergence is PC Gamer UK's Most Wanted <span style="float:right; color: grey;">Feburary 13</span></h
    63 KB (9,279 words) - 08:10, 4 January 2024
  • ...files/?appid{{=}}730 CS:GO Official], в першу чергу для {{L|Demo Recording Tools|демонстрації}} відтворення, але звісно ж � ...le Format#VPK readers|vpk}}\materials\panorama\images\map_icons\*.[https://uk.m.wikipedia.org/wiki/Scalable_Vector_Graphics svg]</code>}}
    33 KB (4,202 words) - 08:12, 11 July 2024
  • '''''Having an integrated physics engine built into the game's development tools usually provides a developer with a lot more flexibility. With the Havok ph '''''It was rumoured in July’s issue of PC Gamer UK that SiN: Source has been experimented with. Do you have any comments on th
    12 KB (2,038 words) - 12:54, 8 January 2024
  • ...[[TGA]] files you used as textures. The example used here is the PC Gamer UK mag secreted all around de_dust_pcg (blender file for the model <code>pcgma 2. Having installed the [[Blender Source Tools]], go to the right panel {{IconLabel|File:BlenderProperties.png|plus=File:B
    19 KB (3,300 words) - 00:08, 7 January 2024