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- {{this is a|point entity|game=Portal 2|name=prop_tractor_beam}} [[File:1024_excursionfunnel.jpg|300px|thumb|Экскурсионная воронка в Portal 2]]4 KB (143 words) - 09:39, 12 July 2024
- {{lang|List of Portal 2 Entities|title=Список энтити Portal 2}} {{portal2}} Это полный список всех энтити {{L|Portal 2}}.17 KB (2,353 words) - 07:32, 11 July 2024
- {{this is a|point entity|name=env_message}} Она выводит текстовое сооб :*2: Large Radius – Большой радиус7 KB (316 words) - 03:16, 1 June 2025
- |engine=2 ...ce comes with an upgraded {{Hammer|4.1}} editor named '''Slammin' Hammer 5.2''' '' (not to be confused with {{Source2|1.bold}}'s {{hammer5|1.bold}}''),11 KB (1,614 words) - 22:30, 11 June 2025
- ...азработки [[Wikipedia:ru:Кармак, Джон|Джона Кармака]], реализованной в [[w:ru:Quake|''Quake'']]. На этой странице объясняется, � Но есть проблема с областью 2. Содержимое „всех трёх“ областей отрисо19 KB (350 words) - 16:34, 6 August 2024
- : '''L4D1/2 Level Design Theory and Practice Video Tutorials''' ...es/left4dead2_mapping/l4d2-1-level-design-tips-from-the-sacrifice.php L4D1/2: 13 Level Design Tips from The Sacrifice]42 KB (5,496 words) - 01:26, 17 April 2025
- ...well now. I'm just glad it wasn't my code :) [[User:Gurtak|Gurtak]] 14:08, 2 Sep 2007 (PDT) ...loud as geometry. Extracting and decompiling the final levels of Half Life 2 will show how it is done.209 KB (34,960 words) - 03:00, 7 January 2024
- ...here might be some wonky stuff, mistakes or non-complete information about entities. There are still keys that are not fully understood and might not be unders ...re using J.A.C.K, the help button has a lot of information on usage of the entities.286 KB (40,663 words) - 01:39, 11 September 2024