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- 26 bytes (3 words) - 01:58, 25 June 2025
- #REDIRECT [[SiN Episodes - The Original Soundtrack]]52 bytes (7 words) - 10:43, 4 June 2023
- ...was originally posted. The soundtrack is composed by [https://www.imdb.com/name/nm1201948/ Zak Belica]. ...pisodes - Emergence. This edition contains 2 additional bonus tracks. This original soundtrack was crafted by Ritual Entertainment's Zak Belica using real inst7 KB (1,097 words) - 10:49, 4 June 2023
- Later in 2024, a Steam version of the game, titled '''{{nh2|name}}''', has been released.2 KB (323 words) - 20:27, 10 May 2025
- 46 bytes (5 words) - 23:57, 23 June 2023
Page text matches
- ...com/kids/ Half-Life 2 for Kids (Archived)] [http://www.halfwit-2.com/kids/ Original dead link] - the official website. ...om/board.plm?a=viewthread&t=644,1118965796,1892&id=867755&b=4989&v=flatold Original dead forum link]929 bytes (129 words) - 15:25, 8 April 2024
- #REDIRECT [[SiN Episodes - The Original Soundtrack]]52 bytes (7 words) - 10:43, 4 June 2023
- #REDIRECT [[Nightmare House: The Original Mod]]47 bytes (6 words) - 07:33, 22 February 2025
- ...visuals and storyline retcons of the sequel. It is planned to contain the original campaign, the advanced maps, and a new soundtrack that combines the differe514 bytes (75 words) - 08:52, 12 July 2024
- ...bsent, the tool assumes that the VTF texture is the same resolution as the original WAD texture. ...WAD texture's width and height, separated by a space. For example, if the original texture was a 48x96 door, the resulting RESIZEINFO would look like so:832 bytes (126 words) - 08:36, 15 March 2025
- ...ns that you can retime a bladed shot to display a different section of the original shot. {{Note|Each shot created by blading contains all the data stored in the original shot. }}2 KB (282 words) - 10:31, 12 July 2024
- 在FBXHeaderExtension中,若FbxProperty有"Original|FileName"字符串则该文件名将会被增加至资源依赖列表(asset 范例中正确的把"Original|FileName"指向.lxo (Modo)文件,则.FBX文件自该文件生成。4 KB (307 words) - 07:52, 11 July 2024
- ...om/games/280/announcements/detail/2001012563991970199 Valve did credit the original author]), and it's still remain existed in game files to this day. HL_HD_models_comparison_-_Original_vs_HD.jpg|Comparison between original and HD models of [[monster_human_grunt_(GoldSrc)|HECU soldiers]]3 KB (520 words) - 22:23, 21 April 2025
- ...re|app/2188960/Vampire_Slayer_The_Resurrection/|standalone sequel}} to the original Half-Life 1's mod the sequel use UE4.850 bytes (120 words) - 18:22, 7 March 2025
- Fonzie.jpg|thumb|Original image of The Fonz used Jay Stelly.jpg|thumb|Original image of Jay Stelly used for Source 2's obsolete icon.842 bytes (123 words) - 13:15, 28 November 2024
- ...int entity|name=te_tester}} It was an entity made for testing out Source's original [[particle]] effect system.233 bytes (37 words) - 10:10, 8 August 2024
- ...'''Ipion Virtual Physics''' (IVP), was acquired by Havok in 2000 with the original hefty license fees intact. It is now a legacy product superseded by Havok's ...mgames.com/doc/sdk/uploading/distributing_source_engine Archived] from the original in January 13, 2025.{{Quote|'''Q.''' Do I have to buy a Havok license?3 KB (375 words) - 01:47, 12 August 2025
- {{this is a|QC command|name=$renamematerial}} It allows a model to use a different [[material]] to the ...a new material name. As a result, this command cannot be used to lower the original material count.2 KB (272 words) - 17:43, 3 August 2025
- ...te texture (the original and its mipmaps) is no greater than 1.5 times the original texture.2 KB (336 words) - 13:06, 2 November 2024
- {{For|the original {{hl|4}} version|[[Black Mesa Inbound|this page]]}} '''Black Mesa Inbound''' is the first chapter of ''{{bms|4}}.'' Like the original ''{{hl|4}},'' the game begins with [[Gordon Freeman]] in the tram, heading1 KB (225 words) - 06:59, 16 September 2024
- #Scale your model to the original mesh. ...'ValveSource>Weightmap export...''' and save the weight map setting of the original mesh.4 KB (578 words) - 14:19, 7 January 2009
- *'''Third-party''' modifications are mods that has not been developed by the original game designer. Mods are typically third-party, as first-party mods are ofte ...rough new models, new animations, new code, among other things) that their original games can no longer be recognized. The amount of work and expertize require2 KB (241 words) - 08:25, 12 July 2024
- * An original class, The Mercenary, a wise-cracking jack-of-all-trades gunman created for * Tons of original cosmetics, all unlocked from the start.1 KB (167 words) - 04:26, 7 August 2025
- ...ion project developed by {{Phoenix Software|4.1}}. It aims to recreate the original release version of {{hl|4.1}} and its official expansions {{op4|4.1}} and { ...tures and quirks that were altered or removed in subsequent updates to the original games. The Legacy Collection also promises to introduce the changelog of Ha2 KB (223 words) - 11:48, 29 September 2025
- ...on, offsets and rotations are relative to the location and rotation of the original item in the clipboard. With it off, the new objects will be created relativ ...he '''Number of copies to paste''' field. The total should not include the original selection -- if you want thirty total stairs, enter twenty-nine in this fie3 KB (496 words) - 18:16, 7 January 2024