Search results
Jump to navigation
Jump to search
- {{back | List of SE1 entities}} {{this is a|point entity|name=env_radio_messsage|game=SiN Episodes}}2 KB (333 words) - 11:20, 26 September 2024
- {{back | List of SE1 entities}} {{this is a|point entity|name=env_poison_gas|game=SiN Episodes}} It spawns a cloud of gas from a selection of different gas types within i3 KB (527 words) - 11:19, 26 September 2024
- | {{game link|Sin Episodes}} | <code>CONTENTS_MOVEABLE</code> || 0x4000 || hits entities which are <code>MOVETYPE_PUSH</code> (doors, plats, etc.)84 KB (9,318 words) - 17:22, 1 March 2025
- *Some SiN commands may need developer mode (launch option -dev) in order to work. ...will be highlighted with white bounding boxes. If 2, it'll show non-solid entities that would do it if they were solid.193 KB (16,672 words) - 09:07, 27 February 2024