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- '''CSS SCI FI 3: Hardwired''' is a single-player modification for {{Source|3.1}}. Waking Missions in CSS SCI FI are set in 18 retail and 24 custom Counter-Strike: Source maps, which are i5 KB (768 words) - 01:16, 22 March 2025
- [/f]: Force rewrite project files, even if they would not change [/fi]: Ignore input CRC checks, always consider regenerating projects7 KB (963 words) - 16:58, 26 July 2025
- Every aspect of the mod is easy to modify with console commands and CFG files. This makes it simple for modders to use SMOD as a base for their own mods. ''I permit to making your MOD with the SMOD (binary) files.''6 KB (899 words) - 00:37, 25 June 2024
- ...ициальном сайте] и '''[https://ko-fi.com/ficool2 поддержать ficool2 via Ko-fi]'''. ...such as "{{L|Convert WAD to VMT...}}", or loading GoldSrc "{{L|MAP|.MAP}}" files directly.4 KB (265 words) - 06:19, 20 May 2025
- ...y, leveraging GoldSrc's mechanics while layering on Halo's distinctive sci-fi weapons, shield system, and movement. ...was granted access to the full development tools, resources, and internal files of the original team. Their stated goal was to expand the project's scope,4 KB (600 words) - 18:14, 4 November 2025
- ...website] and you can '''[https://ko-fi.com/ficool2 support ficool2 via Ko-fi]''' ...or [[RMF]] files directly (this also includes being unable to load [[ENT]] files extracted from Source maps via {{gcfscape|2}}).8 KB (1,154 words) - 09:21, 10 November 2025
- ...c {{wiki|Lovecraftian horror}} theme and instead, making the game more sci-fi aesthetic. ..., but RTX version was able to play the full game as long the original game files were installed.11 KB (1,568 words) - 23:14, 12 February 2025
- ...text based UI's for your game modes. This won't replace hand-editing .res files and other fanciness if you want to do graphics and tons of customization. B8 KB (1,439 words) - 16:34, 12 April 2025
- ===Custom .wav files?=== .../addons folder. I suppose I could get a copy of the mod tool and move my files over when I'm ready to export, but I was wondering if there were any other209 KB (34,960 words) - 02:00, 7 January 2024
- [[FGD]] files from {{jb3|4}}. vscripts(scriptlist) : "Entity Scripts" : "" : "Name(s) of script files that are executed after all entities have spawned."547 KB (73,356 words) - 06:31, 27 November 2025