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  • ...a otevřeno všem kteří pracují se {{MLx|cs|Source|Source Enginem}} a {{MLx|cs|SDK Installation|Source SDK}}. ...ou want to create a Mod for {{MLx|cs|Half-Life}} or looking for more {{MLx|cs|GoldSrc}} documentation, click above.
    6 KB (956 words) - 16:25, 24 July 2024
  • {{cleanup}} <!--This page needs sections and possibly floating images--> ...and [[CS:S]]ource. The example maps can be downloaded at the bottom of the page.
    6 KB (946 words) - 06:15, 12 July 2024
  • {{Cleanup|These files were quickly thrown here from {{hla|4}} and {{cs2|4}}. Most inf {{Cleanup|Categorize textures between ones specific to one game, and engine wide ones
    47 KB (7,160 words) - 05:35, 17 September 2025
  • |imagetooltip = "Powered by the Half-Life engine" logo used on some game boxarts. ...hl.info/wiki/page/category%3AGoldsource_Tutorials '''GoldSrc tutorials'''] on '''TWHL'''
    20 KB (2,992 words) - 08:45, 26 October 2025
  • ...the examples with .mw-highlight have the same width, this will improve the page a lot.}} ...iversary)</small><br>{{src13mp|nt=sdkshort|4}} <small>(2025 version, based on {{tf2branch}})</small>
    23 KB (3,299 words) - 21:33, 18 February 2025
  • {{cleanup}}{{lang|SteamCMD}}[[Category:Dedicated Server]][[Category:Steam Applications]] ...s primary use is to install and update various dedicated servers available on [[Steam]] using a command-line interface.
    22 KB (3,381 words) - 07:54, 28 October 2025
  • ...ies at the edges of polygons, but at the expense of lowering the framerate on less expensive hardware. However, taking screenshots is not about performan ...), and the lower-end Intel (except the new Arc series, which is high-end). On an NVIDIA GeForce 6600, for example, there are graphics settings which are
    24 KB (3,829 words) - 00:11, 15 July 2025
  • ...new bug reports there instead to avoid duplicated or outdated bugs report on the wiki.}} {{cleanup|trim the page as problematic}}
    27 KB (4,265 words) - 00:20, 7 January 2024
  • [[Category:VScript examples]] [[Category:Scripting]]
    51 KB (6,964 words) - 11:40, 26 October 2025
  • {{Cleanup|Add tables for galleries with multiple images (due to their differences in ...rtant|The steps shown in the article are compatible with any project based on regular {{goldsrc|4|nt=1}}. ({{svencoop}}{{hlop4}}{{czds}}{{csnz}}{{cscz}}{
    79 KB (12,042 words) - 18:23, 10 July 2025
  • ...o use Hammer, you should refer to this [[Condition_Zero_Deleted_Scenes.fgd|page]] and just add in the missing content. * This is the most up-to-date FGD for CS:CZDS. It is an ongoing effort to bring users the best version of this FGD.
    286 KB (40,663 words) - 01:39, 11 September 2024
  • {{tip|Tutorial on setting up Visual Studio Code (VSCode), including auto-completing of VScrip :''See [[Team_Fortress_2/Scripting/Script_Functions/Constants|this page]] for all enums under the <code>Constants</code> table.''
    256 KB (35,454 words) - 07:58, 18 October 2025