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- * Clean UI design with minimal clutter2 KB (176 words) - 12:37, 27 July 2025
- ...n still use this to create ambushes. Simply cover it up with non-[[solid]] clutter, junk or a bit of [[displacement]] ground with collisions disabled.}}1 KB (200 words) - 04:33, 19 May 2025
- ...ne in front of the other portal. Doing so may in fact confuse you or cause clutter, since Hammer adds a direction line between two connected path_corners, whi2 KB (391 words) - 16:37, 11 June 2022
- ...list all the thousands of elements in your recorded gameplay, which would clutter it up and make it hard to find the animation sets that you're most likely t5 KB (825 words) - 15:57, 18 July 2025
- ...p, and deleting the reference to the rest of session B. Doing this reduces clutter and potential confusion when you're dealing with multiple sessions in the E5 KB (809 words) - 12:38, 8 January 2024
- ...} keyvalue, but neither are actually used in any base FGD classes to avoid clutter.10 KB (1,542 words) - 11:08, 21 April 2025
- ...t in the mini-games list; most of the time, I'm in there to save on screen clutter, and having to switch to it each time Steam starts is a bit of a pain. &md10 KB (1,560 words) - 20:35, 4 July 2011
- ...electing it in the Explorer window and hitting 'delete.' This will also un-clutter the scene a bit.13 KB (2,065 words) - 00:12, 7 January 2024
- ...erse players into the action many of the gauges and counters that normally clutter Half-Life 2's FPS view will be removed. Instead players will need to rely o15 KB (2,319 words) - 21:08, 14 March 2025
- ...n just for a script, would imply that they're editable and they would just clutter up the UI.51 KB (7,750 words) - 09:04, 19 July 2023
- | A set of properties that can be inherited, reducing clutter. See [[#@BaseClass|@BaseClass]].43 KB (6,392 words) - 07:21, 20 May 2025
- | A set of properties that can be inherited, reducing clutter. See [[#@BaseClass|@BaseClass]].64 KB (9,366 words) - 10:46, 4 August 2025
- ...to include the Source base.fgd file to keep our file smaller and to remove clutter over275 KB (37,519 words) - 01:36, 15 August 2023
- | sc_clutter_density_full_size || 0.05 || devonly || Yes || Screen-size where clutter will be full density | sc_clutter_density_none_size || 0.01 || devonly || Yes || Screen-size where clutter will be gone587 KB (81,109 words) - 16:34, 11 August 2024