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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- (±123)
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4 November 2025
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02:24 | Fetching DirectX 9 Device 2 changes history +19 [Ficool2 (2×)] | |||
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02:24 (cur | prev) +143 Ficool2 talk contribs | ||||
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02:22 (cur | prev) −124 Ficool2 talk contribs | ||||
3 November 2025
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02:44 | Fetching DirectX 9 Device 3 changes history +537 [Ficool2 (3×)] | |||
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02:44 (cur | prev) +288 Ficool2 talk contribs | ||||
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02:39 (cur | prev) +267 Ficool2 talk contribs | ||||
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00:05 (cur | prev) −18 Ficool2 talk contribs | ||||
2 November 2025
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N 10:53 | Fetching DirectX 9 Device 3 changes history +3,474 [SirYodaJedi; Ficool2 (2×)] | |||
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10:53 (cur | prev) +55 Ficool2 talk contribs | ||||
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04:43 (cur | prev) +26 SirYodaJedi talk contribs | ||||
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01:45 (cur | prev) +3,393 Ficool2 talk contribs (Created page with "This tutorial shows how to fetch the [https://learn.microsoft.com/en-us/windows/win32/api/d3d9helper/nn-d3d9helper-idirect3ddevice9 DirectX 9 Device] in 64-bit games on the {{tf2branch|4}}. Access to the low-level DirectX 9 device allows the creation of effects that Source has no support for, such as [https://learn.microsoft.com/en-us/windows/win32/direct3d9/creating-cubic-environment-map-surfaces rendering cubemaps in real-time]. {{warning|This is intended for adv...") | |||
30 October 2025
29 October 2025
| 20:36 | Changing default spawn weapons diffhist +55 Ninjaofsauce talk contribs (Categories and Links Added.) | ||||