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Combined display of all available logs of Valve Developer Community. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 06:50, 12 February 2025 Wallit talk contribs uploaded File:Compile prop dynamic generated files.png
- 06:50, 12 February 2025 Wallit talk contribs created page File:Compile prop dynamic generated files.png
- 06:48, 12 February 2025 Wallit talk contribs uploaded File:Prop dynamic hammer configuration.png
- 06:48, 12 February 2025 Wallit talk contribs created page File:Prop dynamic hammer configuration.png
- 06:42, 12 February 2025 Wallit talk contribs uploaded File:Compile prop dynamic success.png
- 06:42, 12 February 2025 Wallit talk contribs created page File:Compile prop dynamic success.png
- 06:40, 12 February 2025 Wallit talk contribs uploaded File:Compile prop dynamic setup.png
- 06:40, 12 February 2025 Wallit talk contribs created page File:Compile prop dynamic setup.png
- 06:23, 12 February 2025 Wallit talk contribs uploaded File:Compile xmodel folder.png
- 06:23, 12 February 2025 Wallit talk contribs created page File:Compile xmodel folder.png
- 06:11, 12 February 2025 Wallit talk contribs uploaded File:Panel truck decompiled files .png
- 06:11, 12 February 2025 Wallit talk contribs created page File:Panel truck decompiled files .png
- 06:08, 12 February 2025 Wallit talk contribs created page Compiling a prop dynamic from the base game with animations (Created page with "{{LanguageBar}} {{Back | Crowbar How to}} __NOTOC__{{vtmb topicon}} == Compiling a prop dynamic == {{Note|This is how to compile a prop_dynamic with his animation, for now it is only possible with model that are in basegame, this page will be edited as soon as informations will change.}}")
- 06:04, 12 February 2025 Wallit talk contribs uploaded File:Compile result.png
- 06:04, 12 February 2025 Wallit talk contribs created page File:Compile result.png
- 05:58, 12 February 2025 Wallit talk contribs uploaded File:Compile confirm rotation.png
- 05:58, 12 February 2025 Wallit talk contribs created page File:Compile confirm rotation.png
- 05:55, 12 February 2025 Wallit talk contribs uploaded File:Compile Static Prop.png
- 05:55, 12 February 2025 Wallit talk contribs created page File:Compile Static Prop.png
- 05:26, 12 February 2025 Wallit talk contribs uploaded File:BaseProp example.png
- 05:26, 12 February 2025 Wallit talk contribs created page File:BaseProp example.png
- 04:44, 12 February 2025 Wallit talk contribs created page Compiling a prop static (Created page with "{{LanguageBar}} {{Back | Crowbar How to}} __NOTOC__{{vtmb topicon}} == Installation == {{Note|GOG.com version of the game already ships with the latest Unofficial Patch (as of 2025), however, in case if Unofficial Patch gets updated while GOG version didn't, then we recommend you updating it to the latest version when it's available.}} frameless|right *1. Install the game from Steam, GOG or a disc and run the game once (it's fine if it crashe...")
- 04:40, 12 February 2025 Wallit talk contribs uploaded File:Crowbar generated files.png
- 04:40, 12 February 2025 Wallit talk contribs created page File:Crowbar generated files.png
- 04:37, 12 February 2025 Wallit talk contribs uploaded File:Crowbar Decompile button.png
- 04:37, 12 February 2025 Wallit talk contribs created page File:Crowbar Decompile button.png
- 04:35, 12 February 2025 Wallit talk contribs created page Decompiling a model (Created page with "{{LanguageBar}} {{Back | Crowbar How to}} __NOTOC__{{vtmb topicon}} == Decompiling a model == *1. Click on the Decompile tab frameless|center|Crowbar Decompile tab *2. Select your model in the first top browse frameless|center|Select your model *3. Select your working directory in the first top browse frameless|center|Select your working directory *4. If you want to generate...")
- 04:35, 12 February 2025 Wallit talk contribs uploaded File:Crowbar Lod.png
- 04:35, 12 February 2025 Wallit talk contribs created page File:Crowbar Lod.png
- 04:33, 12 February 2025 Wallit talk contribs created page File:Crowbar Decompile 2.png
- 04:33, 12 February 2025 Wallit talk contribs uploaded File:Crowbar Decompile 2.png
- 04:30, 12 February 2025 Wallit talk contribs uploaded File:Crowbar Decompile 1.png
- 04:30, 12 February 2025 Wallit talk contribs created page File:Crowbar Decompile 1.png
- 04:26, 12 February 2025 Wallit talk contribs created page File:Crowbar Decompile.png
- 04:26, 12 February 2025 Wallit talk contribs uploaded File:Crowbar Decompile.png
- 04:19, 12 February 2025 Wallit talk contribs uploaded File:Crowbar Alien.png
- 04:19, 12 February 2025 Wallit talk contribs created page File:Crowbar Alien.png
- 04:16, 12 February 2025 Wallit talk contribs uploaded File:Crowbar bloodlines.png
- 04:16, 12 February 2025 Wallit talk contribs created page File:Crowbar bloodlines.png
- 04:14, 12 February 2025 Wallit talk contribs created page Crowbar configuration (Created page with "{{LanguageBar}} {{Back | Crowbar How to}} __NOTOC__{{vtmb topicon}} == Configuration == *1. Run crowbar in the Bloodlines SDK by double clicking on it. frameless|right *2. For the Vampire Bloodlines configuration:")
- 03:53, 12 February 2025 Wallit talk contribs created page Crowbar How to (Created page with "{{LanguageBar}} {{vtmb}} This article focuses on Vampire The Masquerade - Bloodlines Level Design. For general mapping tutorials, see Category:Level Design. __NOTOC__ {{category header | background-color=#E0E0E0 | border-color=lightgray}} {{category newcolumn | rowspan=1 | width=50% | background-color=#F7F7F7 | border-color=lightgray}} == Configuration == * Crowbar configuration == Decompiling == * Decompiling a model | Decompili...")