User contributions for Yip
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27 October 2025
- 00:5500:55, 27 October 2025 diff hist +16,074 N Adding a New Weapon to Your TF2 Mod Created page with "{{draft}} This tutorial outlines how to add a new weapon for your TF2 mod. For the purposes of this tutorial, we will create a new scattergun for the scout. This tutorial assumes you have an unmodified TF2 mod up and running, and you are able to compile and test your changes. You do not need to know how to write C++, but this tutorial will modify the code slightly to allow loading in a custom item schema. {{Tip|Your mod directory ({{code|<mod_dir>}}) is the folder wh..." current
25 October 2025
- 22:2222:22, 25 October 2025 diff hist +442 CUtlVector iterator macros current
6 July 2025
- 07:3607:36, 6 July 2025 diff hist +72 Create a Mod Moved SDK wizard to the bottom current
- 07:2207:22, 6 July 2025 diff hist +302 Create a Mod No edit summary
4 July 2025
- 10:0010:00, 4 July 2025 diff hist +1,498 Setup mod on Steam No edit summary current
- 03:4603:46, 4 July 2025 diff hist +33 Setting up Source SDK Base 2013 Multiplayer No edit summary current
26 June 2025
- 09:0809:08, 26 June 2025 diff hist +1,467 Setting up Source SDK Base 2013 Multiplayer Added instructions for configuring createallprojects.bat.
- 00:0500:05, 26 June 2025 diff hist +87 My First Mod Added outdated banner. This article has a pretty high SEO on google, it might be worth rewriting for Source 2013. current
25 June 2025
- 07:2007:20, 25 June 2025 diff hist +366 Source SDK Base 2013 Changed intro. I've tried to better describe what the SDK bases actually do.
22 June 2025
- 06:4006:40, 22 June 2025 diff hist +557 Setting up Source SDK Base 2013 Multiplayer Added an intro section to flesh out the page a bit and added VS debugging instructions. Removed SP branch instructions.