soundscape_debug
soundscape_debug
is a console variable available in all Source games.
A console variable that (when active) renders soundscape entities as purple cubes, each of them with a color-coded status line linking it to the camera.
It has three settings (0-2).
soundscape_debug 0
- Off. Do not display any soundscape entities. (This is default.)
soundscape_debug 1
- Displays all soundscape entities in the PVS.
soundscape_debug 2
- Only display currently triggered soundscapes.
The status line is color-coded accordingly:
- Green - Currently being triggered.
- Yellow - Still active but not currently triggered.
- Red - Inactive.