Resguy is a CMDline tool to create .res files for Sven Co-op maps by w00tguy.
Overview
A modern resfile generation tool similar to the old Resgen and FLRGen, but can gather the custom content from Sven Co-op maps and their dependencies.
Files Resguy obtains:
Skybox .tga files
Wads that are actually used
Detail textures file and the .tga files listed inside.
Models/sprites/sounds used in map entities
Models/sprites/sounds used in map scripts (error prone)
HUD files and sprites used by custom weapons defined in map scripts (even more error prone)
HUD files and sprites set in the "CustomSpriteDir" key for weapon_* entities
External texture models and animation models (e.g. scientistT.mdl + scientist01.mdl)
Custom muzzle flash configs and sprites used in model animations (event 5005)
Sounds played in model animations (events 5004/1004/1008)
Sounds used in entity sentence keys (e.g. "UseSentence" = "+barney/yessir.wav")
Sounds listed in per-monster sound replacment files (the "soundlist" entity key)
Sounds listed in custom sentence files
Sounds listed in Global Sound Replacement files
Models listed in Global Model Replacement files
Custom materials file
Player models and preview images for the names listed in the "forcepmodels" setting
Screenshots
External links