Render projected

From Valve Developer Community
Jump to navigation Jump to search
Icon-callout-orphan.png
This article is an orphan, meaning that few or no articles link to it (since January 2024). You can help by adding links to this article from other relevant articles.
Render Projected
This render type renders the particle as a top down projection into the world. Generally these are limited to four projections per system. The material used for the system must be a projected shader type. Currently only supported in Dota 2.

Generic Operator Options

Generic Render Operator Visibility Options

Project on World [bool]
If set, the projection will render on all GlobalLitSimple material types.
Project on Water [bool]
If set, the projection will render on all Water material types.
Project on Characters [bool]
If set, the projection will render on all CustomHeroShader material types.