Render projected
Jump to navigation
Jump to search
This article is an orphan, meaning that few or no articles link to it.
You can help by adding links to this article from other relevant articles.
January 2024
You can help by adding links to this article from other relevant articles.
January 2024
- Render Projected
- This render type renders the particle as a top down projection into the world. Generally these are limited to four projections per system. The material used for the system must be a projected shader type. Currently only supported in Dota 2.
Generic Render Operator Visibility Options
- Project on World [bool]
- If set, the projection will render on all GlobalLitSimple material types.
- Project on Water [bool]
- If set, the projection will render on all Water material types.
- Project on Characters [bool]
- If set, the projection will render on all CustomHeroShader material types.