infra_corruption_target
infra_corruption_target
is a point entity available in INFRA.
Contents
Entity Description
It creates a corruption target which can be triggered. Typically intended to be used with infra_document to create a readable or photographable corruption piece. Plays a satisfying sound when triggered.
Keyvalues
- Triggered by Photograph
([todo internal name (i)])
<boolean> - Can this corruption target also be triggered by taking a photo of it?
- Needs Player Nearby
([todo internal name (i)])
<boolean> - Can this corruption target only be triggered if the player is nearby? Doesn't affect photographing, only the Trigger input.
- Maximum Range
([todo internal name (i)])
<float> - A picture of this target is only considered successful if the player is within this range of the entity. Set to zero or less for infinite range.
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Parentname:
- Parent
(parentname)
<targetname> - Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Start Disabled
(StartDisabled)
<boolean> - Stay dormant until activated (with the
Enable
input).
Inputs
Trigger
- Marks this corruption target as 'solved'. Doesn't do anything if it's disabled or if it has been previously triggered.
EnableDisable:
Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
OnTriggered
- Fired when this is triggered.