Hammer Go To Brush Dialog
(Redirected from HammerGoToBrushDialog)
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
January 2024
When you've got an invalid brush in your map, compile tools will give you the brush id number of the brush that is bad.
For example:
Entity 0, Brush 4, Side 8: has a coplanar plane at (304, -384, 0), texture GENERIC99
To find the invalid brush in your map, you'd just bring up the Go To Brush dialog <Ctrl+⇧ Shift+G> and enter 4 as the brush number, then press OK. The invalid brush will become selected and centered in the Views.
It is also possible to find invalid brushes using the Check for Problems dialog.