Half-Life 2 Scenes List
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Here is a complete list of the scene files from Half-Life 2.
Scenes
* scenes/breencast * scenes/breencast/collaboration.vcd * scenes/breencast/collaboration_plaza.vcd * scenes/breencast/disruptor.vcd * scenes/breencast/instinct.vcd * scenes/breencast/instinct_tv.vcd * scenes/breencast/overwatch.vcd * scenes/breencast/tofreeman.vcd * scenes/breencast/welcome.vcd * scenes/canals * scenes/canals/airboat.vcd * scenes/canals/airboat02.vcd * scenes/canals/airboat03.vcd * scenes/canals/airboat_go_nag01.vcd * scenes/canals/airboat_go_nag02.vcd * scenes/canals/airboat_go_nag03.vcd * scenes/canals/airboat_nag01.vcd * scenes/canals/airboat_nag02.vcd * scenes/canals/airboat_nag03.vcd * scenes/canals/arlene_lookatplayer.vcd * scenes/canals/arlene_postidle.vcd * scenes/canals/arlene_postidle_headup.vcd * scenes/canals/arrest_getgoing_nag01.vcd * scenes/canals/arrest_stop.vcd * scenes/canals/arrest_theyllbelookingforyou.vcd * scenes/canals/boxcar_becareful.vcd * scenes/canals/boxcar_go_nag01.vcd * scenes/canals/boxcar_go_nag02.vcd * scenes/canals/boxcar_go_nag03.vcd * scenes/canals/boxcar_go_nag04.vcd * scenes/canals/boxcar_lethimhelp.vcd * scenes/canals/boxcar_scene.vcd * scenes/canals/boxcar_scene_jolt.vcd * scenes/canals/boxcar_vortstop.vcd * scenes/canals/d1_canals_01a_room4_citizen_hello.vcd * scenes/canals/female01 * scenes/canals/female01/stn6_incoming.vcd * scenes/canals/gc_briefing1.vcd * scenes/canals/gc_briefing1_post.vcd * scenes/canals/gc_gategreet1.vcd * scenes/canals/gc_gategreet2.vcd * scenes/canals/gc_gategreet3.vcd * scenes/canals/gc_goodbye1.vcd * scenes/canals/gc_nagleavecave_01.vcd * scenes/canals/gc_nagleavecave_02.vcd * scenes/canals/gc_nagleavecave_03.vcd * scenes/canals/gc_nagleavecave_f_02.vcd * scenes/canals/gc_nagleavecave_m_01.vcd * scenes/canals/gc_nagmaproom_01.vcd * scenes/canals/gc_nagmaproom_02.vcd * scenes/canals/gc_nagmaproom_03.vcd * scenes/canals/gc_nagmaproom_f_02.vcd * scenes/canals/gc_nagpullboat_01.vcd * scenes/canals/gc_pre_briefing1.vcd * scenes/canals/gc_vort_lookplayer.vcd * scenes/canals/gman_watching.vcd * scenes/canals/gman_watching_short.vcd * scenes/canals/male01 * scenes/canals/male01/stn6_shellingus.vcd * scenes/canals/mary_01.vcd * scenes/canals/mary_02.vcd * scenes/canals/mary_nag01.vcd * scenes/canals/mary_nag02.vcd * scenes/canals/mary_nag03.vcd * scenes/canals/massacre_scene00.vcd * scenes/canals/massacre_scene01b.vcd * scenes/canals/massacre_scene01c.vcd * scenes/canals/massacre_scene01d.vcd * scenes/canals/massacre_scene02.vcd * scenes/canals/massacre_scene_die01.vcd * scenes/canals/matt_01.vcd * scenes/canals/matt_02.vcd * scenes/canals/matt_03.vcd * scenes/canals/matt_goodluck.vcd * scenes/canals/matt_go_nag01.vcd * scenes/canals/matt_go_nag02.vcd * scenes/canals/matt_go_nag03.vcd * scenes/canals/matt_go_nag04.vcd * scenes/canals/matt_go_nag05.vcd * scenes/canals/matt_survived.vcd * scenes/canals/mudcops_converse.vcd * scenes/canals/mudcops_startle.vcd * scenes/canals/shanty_go_nag01.vcd * scenes/canals/shanty_go_nag02.vcd * scenes/canals/shanty_go_nag03.vcd * scenes/canals/shanty_greet01.vcd * scenes/canals/shanty_greet02.vcd * scenes/canals/shanty_greet03.vcd * scenes/canals/station1_radio.vcd * scenes/canals/station1_radio_loop.vcd * scenes/canals/vort_canals_workloop.vcd * scenes/citadel * scenes/citadel/al_ascent.vcd * scenes/citadel/al_beforeescape.vcd * scenes/citadel/al_bluff.vcd * scenes/citadel/al_chargesuit_nag01.vcd * scenes/citadel/al_chargesuit_nag02.vcd * scenes/citadel/al_controlroom00_gravgun_a.vcd * scenes/citadel/al_controlroom00_gravgun_b.vcd * scenes/citadel/al_controlroom01.vcd * scenes/citadel/al_dontlisten.vcd * scenes/citadel/al_doworst.vcd * scenes/citadel/al_elevator_nag01.vcd * scenes/citadel/al_elevator_nag02.vcd * scenes/citadel/al_end.vcd * scenes/citadel/al_fail_no.vcd * scenes/citadel/al_gettingaway.vcd * scenes/citadel/al_gogordon.vcd * scenes/citadel/al_gravgun_nag01.vcd * scenes/citadel/al_gravgun_nag02.vcd * scenes/citadel/al_itsbreen.vcd * scenes/citadel/al_keepgoing.vcd * scenes/citadel/al_nag_exit01.vcd * scenes/citadel/al_nag_exit02.vcd * scenes/citadel/al_soldiers01_a.vcd * scenes/citadel/al_soldiers01_b.vcd * scenes/citadel/al_stayawaycore.vcd * scenes/citadel/al_staybackbeam.vcd * scenes/citadel/al_success_yes.vcd * scenes/citadel/al_tearapart.vcd * scenes/citadel/al_uptop.vcd * scenes/citadel/al_working.vcd * scenes/citadel/al_yes.vcd * scenes/citadel/ba_tellbreen.vcd * scenes/citadel/breenoffice01.vcd * scenes/citadel/breenoffice02.vcd * scenes/citadel/breenoffice03.vcd * scenes/citadel/breenoffice03b.vcd * scenes/citadel/breenoffice04.vcd * scenes/citadel/breenoffice05.vcd * scenes/citadel/breenoffice_postidle_loop.vcd * scenes/citadel/br_bubble_loop.vcd * scenes/citadel/br_circum.vcd * scenes/citadel/br_controlroom.vcd * scenes/citadel/br_create.vcd * scenes/citadel/br_failing11.vcd * scenes/citadel/br_foundation.vcd * scenes/citadel/br_freemanatlast.vcd * scenes/citadel/br_goback.vcd * scenes/citadel/br_mentors.vcd * scenes/citadel/br_mock01.vcd * scenes/citadel/br_mock04.vcd * scenes/citadel/br_mock05.vcd * scenes/citadel/br_mock06.vcd * scenes/citadel/br_mock07.vcd * scenes/citadel/br_mock09.vcd * scenes/citadel/br_mock13.vcd * scenes/citadel/br_synapse.vcd * scenes/citadel/br_synapse02.vcd * scenes/citadel/br_unleash.vcd * scenes/citadel/br_worthit.vcd * scenes/citadel/br_youneedme.vcd * scenes/citadel/gman_out.vcd * scenes/citadel/lamarr.vcd * scenes/coast * scenes/coast/barn * scenes/coast/barn/female01 * scenes/coast/barn/female01/chatter.vcd * scenes/coast/barn/female01/ditchcar.vcd * scenes/coast/barn/female01/exit_cliffpath.vcd * scenes/coast/barn/female01/exit_comewith.vcd * scenes/coast/barn/female01/exit_watchstep.vcd * scenes/coast/barn/female01/getcarinbarn.vcd * scenes/coast/barn/female01/gettauoff.vcd * scenes/coast/barn/female01/parkit.vcd * scenes/coast/barn/greeter_stop.vcd * scenes/coast/barn/lighthouse_morale.vcd * scenes/coast/barn/lookatplayer.vcd * scenes/coast/barn/lookatplayer_paused.vcd * scenes/coast/barn/lookattarget.vcd * scenes/coast/barn/male01 * scenes/coast/barn/male01/chatter.vcd * scenes/coast/barn/male01/crapships.vcd * scenes/coast/barn/male01/ditchcar.vcd * scenes/coast/barn/male01/drop_lite.vcd * scenes/coast/barn/male01/drop_road.vcd * scenes/coast/barn/male01/exit_cliffpath.vcd * scenes/coast/barn/male01/exit_comewith.vcd * scenes/coast/barn/male01/exit_watchstep.vcd * scenes/coast/barn/male01/getcarinbarn.vcd * scenes/coast/barn/male01/getcaringarage.vcd * scenes/coast/barn/male01/gettauoff.vcd * scenes/coast/barn/male01/incomingdropship.vcd * scenes/coast/barn/male01/lite_gunship01.vcd * scenes/coast/barn/male01/lite_gunship02.vcd * scenes/coast/barn/male01/lite_rockets01.vcd * scenes/coast/barn/male01/lite_rockets03.vcd * scenes/coast/barn/male01/lite_rockets04.vcd * scenes/coast/barn/male01/parkit.vcd * scenes/coast/barn/male01/youmadeit.vcd * scenes/coast/barn/pre_response01.vcd * scenes/coast/barn/pre_response02.vcd * scenes/coast/barn/pre_response03.vcd * scenes/coast/barn/pushbutton.vcd * scenes/coast/bugbait * scenes/coast/bugbait/antman_interrupted.vcd * scenes/coast/bugbait/antman_saved.vcd * scenes/coast/bugbait/antman_sees_gordon.vcd * scenes/coast/bugbait/antman_stop.vcd * scenes/coast/bugbait/antman_tobias.vcd * scenes/coast/bugbait/cit_getgoing.vcd * scenes/coast/bugbait/cit_look3targets.vcd * scenes/coast/bugbait/cit_phero1.vcd * scenes/coast/bugbait/cit_phero2.vcd * scenes/coast/bugbait/cit_phero3.vcd * scenes/coast/bugbait/vbaittrain02.vcd * scenes/coast/bugbait/vbaittrain02_nag.vcd * scenes/coast/bugbait/vbaittrain03.vcd * scenes/coast/bugbait/vbaittrain03_nag.vcd * scenes/coast/bugbait/vbaittrain04.vcd * scenes/coast/bugbait/vbaittrain04_moveto.vcd * scenes/coast/bugbait/vbaittrain04_nag.vcd * scenes/coast/bugbait/vbaittrain05.vcd * scenes/coast/bugbait/vbaittrain_fine.vcd * scenes/coast/bugbait/vbaittrain_gotit.vcd * scenes/coast/bugbait/vbaittrain_great.vcd * scenes/coast/bugbait/vort_extract01.vcd * scenes/coast/bugbait/vort_gossip.vcd * scenes/coast/bugbait/vort_interrupted.vcd * scenes/coast/bugbait/vort_podnag.vcd * scenes/coast/bugbait/vort_podsforyou01.vcd * scenes/coast/bugbait/vort_training_a.vcd * scenes/coast/odessa * scenes/coast/odessa/binoc_scene.vcd * scenes/coast/odessa/binoc_scene_loop.vcd * scenes/coast/odessa/cub_farewell.vcd * scenes/coast/odessa/cub_goonwithoutme.vcd * scenes/coast/odessa/cub_radioloop.vcd * scenes/coast/odessa/cub_showyou.vcd * scenes/coast/odessa/cub_welldone.vcd * scenes/coast/odessa/female01 * scenes/coast/odessa/female01/nlo_cheer01.vcd * scenes/coast/odessa/female01/nlo_cheer02.vcd * scenes/coast/odessa/female01/nlo_cheer03.vcd * scenes/coast/odessa/female01/nlo_cheer04.vcd * scenes/coast/odessa/female01/nlo_citizen_greet01.vcd * scenes/coast/odessa/female01/nlo_citizen_greet02.vcd * scenes/coast/odessa/female01/nlo_citizen_greet03.vcd * scenes/coast/odessa/female01/nlo_citizen_greet04.vcd * scenes/coast/odessa/female01/nlo_citizen_post01.vcd * scenes/coast/odessa/female01/nlo_citizen_post02.vcd * scenes/coast/odessa/female01/nlo_citizen_post03.vcd * scenes/coast/odessa/female01/nlo_cubdeath01.vcd * scenes/coast/odessa/female01/nlo_cubdeath02.vcd * scenes/coast/odessa/female01/nlo_opengate.vcd * scenes/coast/odessa/female01/stairman_follow01.vcd * scenes/coast/odessa/female01/stairman_follow03.vcd * scenes/coast/odessa/leadlaggingbehind01.vcd * scenes/coast/odessa/leadlaggingbehind02.vcd * scenes/coast/odessa/leadstart.vcd * scenes/coast/odessa/leadwaitover.vcd * scenes/coast/odessa/male01 * scenes/coast/odessa/male01/nlo_cheer01.vcd * scenes/coast/odessa/male01/nlo_cheer02.vcd * scenes/coast/odessa/male01/nlo_cheer03.vcd * scenes/coast/odessa/male01/nlo_cheer04.vcd * scenes/coast/odessa/male01/nlo_citizen_greet01.vcd * scenes/coast/odessa/male01/nlo_citizen_greet02.vcd * scenes/coast/odessa/male01/nlo_citizen_greet03.vcd * scenes/coast/odessa/male01/nlo_citizen_greet04.vcd * scenes/coast/odessa/male01/nlo_citizen_post01.vcd * scenes/coast/odessa/male01/nlo_citizen_post02.vcd * scenes/coast/odessa/male01/nlo_citizen_post03.vcd * scenes/coast/odessa/male01/nlo_cubdeath01.vcd * scenes/coast/odessa/male01/nlo_cubdeath02.vcd * scenes/coast/odessa/male01/nlo_opengate.vcd * scenes/coast/odessa/male01/stairman_follow01.vcd * scenes/coast/odessa/male01/stairman_follow03.vcd * scenes/coast/odessa/nlo_citizen_greet01.vcd * scenes/coast/odessa/nlo_citizen_greet02.vcd * scenes/coast/odessa/nlo_citizen_greet03.vcd * scenes/coast/odessa/nlo_citizen_greet04.vcd * scenes/coast/odessa/nlo_citizen_greet05.vcd * scenes/coast/odessa/nlo_citizen_post01.vcd * scenes/coast/odessa/nlo_citizen_post02.vcd * scenes/coast/odessa/nlo_citizen_post03.vcd * scenes/coast/odessa/nlo_farewell.vcd * scenes/coast/odessa/nlo_getyourjeep.vcd * scenes/coast/odessa/nlo_getyourjeep2.vcd * scenes/coast/odessa/nlo_getyourjeep3.vcd * scenes/coast/odessa/postbattle_idle01.vcd * scenes/coast/odessa/postbattle_idle02.vcd * scenes/coast/odessa/vort_farewell.vcd * scenes/eli_lab * scenes/eli_lab/airlock01.vcd * scenes/eli_lab/airlock_cit01.vcd * scenes/eli_lab/airlock_cit02.vcd * scenes/eli_lab/airlock_cit03.vcd * scenes/eli_lab/alyxtour01.vcd * scenes/eli_lab/alyxtour03.vcd * scenes/eli_lab/alyxtour03b.vcd * scenes/eli_lab/alyxtour03c.vcd * scenes/eli_lab/alyxtour03d.vcd * scenes/eli_lab/alyxtour04.vcd * scenes/eli_lab/alyxtour04b.vcd * scenes/eli_lab/al_allright01.vcd * scenes/eli_lab/al_anotherdog.vcd * scenes/eli_lab/al_awsome.vcd * scenes/eli_lab/al_buildastack.vcd * scenes/eli_lab/al_cmon.vcd * scenes/eli_lab/al_cmongordon.vcd * scenes/eli_lab/al_excellent01.vcd * scenes/eli_lab/al_giveittry.vcd * scenes/eli_lab/al_goaheaddog2.vcd * scenes/eli_lab/al_goodcatch.vcd * scenes/eli_lab/al_goodthrow.vcd * scenes/eli_lab/al_grabthrow.vcd * scenes/eli_lab/al_hereyougo.vcd * scenes/eli_lab/al_intoairlock01.vcd * scenes/eli_lab/al_intoairlock02.vcd * scenes/eli_lab/al_intoairlock03.vcd * scenes/eli_lab/al_intoairlock04.vcd * scenes/eli_lab/al_intoairlock05.vcd * scenes/eli_lab/al_intoairlock06.vcd * scenes/eli_lab/al_intoairlock07.vcd * scenes/eli_lab/al_laugh01.vcd * scenes/eli_lab/al_laugh02.vcd * scenes/eli_lab/al_liketofetch.vcd * scenes/eli_lab/al_minefield.vcd * scenes/eli_lab/al_nicecatch01.vcd * scenes/eli_lab/al_niceshot.vcd * scenes/eli_lab/al_pickuptoss.vcd * scenes/eli_lab/al_placeobjs.vcd * scenes/eli_lab/al_playdog.vcd * scenes/eli_lab/al_primary.vcd * scenes/eli_lab/al_pullfromdistance.vcd * scenes/eli_lab/al_pullfromdistance_b.vcd * scenes/eli_lab/al_seeifyoucanstack.vcd * scenes/eli_lab/al_sidelines_idle.vcd * scenes/eli_lab/al_somethingbigger.vcd * scenes/eli_lab/al_takeit.vcd * scenes/eli_lab/al_takethis.vcd * scenes/eli_lab/al_tele_workloop1.vcd * scenes/eli_lab/al_thisway.vcd * scenes/eli_lab/al_throwanotherdog.vcd * scenes/eli_lab/al_throwitdog.vcd * scenes/eli_lab/al_throwtodog.vcd * scenes/eli_lab/al_trystacking.vcd * scenes/eli_lab/al_wheresball.vcd * scenes/eli_lab/al_youcoming.vcd * scenes/eli_lab/attack01.vcd * scenes/eli_lab/attack02.vcd * scenes/eli_lab/attack03.vcd * scenes/eli_lab/attack04.vcd * scenes/eli_lab/dog_dissapointed.vcd * scenes/eli_lab/dog_excited_dance.vcd * scenes/eli_lab/dog_excited_pound.vcd * scenes/eli_lab/dog_face_ball.vcd * scenes/eli_lab/dog_get_ball.vcd * scenes/eli_lab/dog_grab_box1.vcd * scenes/eli_lab/dog_grab_box2.vcd * scenes/eli_lab/dog_intro.vcd * scenes/eli_lab/eli_breen.vcd * scenes/eli_lab/eli_gowithalyx01.vcd * scenes/eli_lab/eli_gowithalyx02.vcd * scenes/eli_lab/eli_gowithalyx03.vcd * scenes/eli_lab/eli_littlewhile.vcd * scenes/eli_lab/eli_photo.vcd * scenes/eli_lab/eli_portal.vcd * scenes/eli_lab/eli_thing.vcd * scenes/eli_lab/eli_workloop01.vcd * scenes/eli_lab/gravgun01.vcd * scenes/eli_lab/labtalk01.vcd * scenes/eli_lab/labtalk02.vcd * scenes/eli_lab/labtalk03.vcd * scenes/eli_lab/labtalk04.vcd * scenes/eli_lab/mosstour01.vcd * scenes/eli_lab/mosstour02.vcd * scenes/eli_lab/mosstour03.vcd * scenes/eli_lab/mosstour04.vcd * scenes/eli_lab/mosstour05.vcd * scenes/eli_lab/mo_gotoeli01.vcd * scenes/eli_lab/mo_gotoeli02.vcd * scenes/eli_lab/mo_gotoeli03.vcd * scenes/eli_lab/mo_gotoeli04.vcd * scenes/eli_lab/mo_gowithalyx01.vcd * scenes/eli_lab/mo_gowithalyx02.vcd * scenes/eli_lab/mo_hurryup01.vcd * scenes/eli_lab/mo_thiswaydoc.vcd * scenes/eli_lab/mo_workloop_1.vcd * scenes/eli_lab/scrapyard01.vcd * scenes/eli_lab/scrapyard02.vcd * scenes/eli_lab/vort_elab_goaway.vcd * scenes/eli_lab/vort_elab_use01.vcd * scenes/eli_lab/vort_elab_use02.vcd * scenes/eli_lab/vort_elab_use03.vcd * scenes/eli_lab/vort_elab_use04.vcd * scenes/eli_lab/vort_elab_use05.vcd * scenes/eli_lab/vort_elab_use05_bugfix.vcd * scenes/eli_lab/vort_elab_workLoop.vcd * scenes/eli_lab/vort_elab_workloop_2.vcd * scenes/Expressions * scenes/Expressions/Barneyalert.vcd * scenes/Expressions/barneycombat.vcd * scenes/Expressions/barneyidle.vcd * scenes/Expressions/citizenalert_loop.vcd * scenes/Expressions/citizencombat_loop.vcd * scenes/Expressions/Citizenidle.vcd * scenes/Expressions/citizen_angry_alert_01.vcd * scenes/Expressions/citizen_angry_combat_01.vcd * scenes/Expressions/citizen_angry_idle_01.vcd * scenes/Expressions/citizen_normal_alert_01.vcd * scenes/Expressions/citizen_normal_combat_01.vcd * scenes/Expressions/citizen_normal_idle_01.vcd * scenes/Expressions/citizen_scared_alert_01.vcd * scenes/Expressions/citizen_scared_combat_01.vcd * scenes/Expressions/citizen_scared_idle_01.vcd * scenes/k_lab * scenes/k_lab/al_cmongordon.vcd * scenes/k_lab/al_kleinerswaiting.vcd * scenes/k_lab/al_nagplug01.vcd * scenes/k_lab/al_nagplug02.vcd * scenes/k_lab/al_nagplug03.vcd * scenes/k_lab/al_nagsuit01.vcd * 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