Dreamball Mapping Notes

From Valve Developer Community
Jump to: navigation, search
Underlinked - Logo.png
This article needs more Wikipedia icon links to other articles to help Wikipedia icon integrate it into the encyclopedia. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024

This page contains random notes bundled together you may find of use to know.


  • Launching DB with -nomenumusic will disable menu music
  • Dreamball's convars are commonly starting with:

marble_*

  • Editing the marble camera properties is done with these convars if desired:

(these are sized in Hammer units)

 cl_default_zoom "128.0f"
 cl_maxzoom "512.0f"    //For example if you want to increase the max zoom distance.
 cl_minzoom "8.0f"
 cl_zoomspeed "40.0f"
 cl_zoomdelay "1.0f"
 cl_zoomstep "2.0f"
  • Due to clumsy model compiling on our end, the meant-to-be physics models (i.e. the crates) won't work with prop_physics, so you'll need to use the prop physics override.