Debug overlays

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In Source Source games there are various commands which show debug overlays displaying information useful for developers. Enumerations found in 🖿game/server/baseentity.h

Clearing debug overlays

  • Launch the same command again you used to display the debug overlay.
  • Use clear_debug_overlays command.

List of debug overlays

Flag name Bit Dev comment
OVERLAY_TEXT_BIT 0x00000001 show text debug overlay for this entity
OVERLAY_NAME_BIT 0x00000002 show name debug overlay for this entity
OVERLAY_BBOX_BIT 0x00000004 show bounding box overlay for this entity
OVERLAY_PIVOT_BIT 0x00000008 show pivot for this entity
OVERLAY_MESSAGE_BIT 0x00000010 show messages for this entity
OVERLAY_ABSBOX_BIT 0x00000020 show abs bounding box overlay
OVERLAY_RBOX_BIT 0x00000040 show the rbox overlay
OVERLAY_SHOW_BLOCKSLOS 0x00000080 show entities that block NPC LOS
OVERLAY_ATTACHMENTS_BIT 0x00000100 show attachment points
OVERLAY_AUTOAIM_BIT 0x00000200 Display autoaim radius
OVERLAY_NPC_SELECTED_BIT 0x00001000 the npc is current selected
OVERLAY_NPC_NEAREST_BIT 0x00002000 show the nearest node of this npc
OVERLAY_NPC_ROUTE_BIT 0x00004000 draw the route for this npc
OVERLAY_NPC_TRIANGULATE_BIT 0x00008000 draw the triangulation for this npc
OVERLAY_NPC_ZAP_BIT 0x00010000 destroy the NPC
OVERLAY_NPC_ENEMIES_BIT 0x00020000 show npc's enemies
OVERLAY_NPC_CONDITIONS_BIT 0x00040000 show NPC's current conditions
OVERLAY_NPC_SQUAD_BIT 0x00080000 show npc squads
OVERLAY_NPC_TASK_BIT 0x00100000 show npc task details
OVERLAY_NPC_FOCUS_BIT 0x00200000 show line to npc's enemy and target
OVERLAY_NPC_VIEWCONE_BIT 0x00400000 show npc's viewcone
OVERLAY_NPC_KILL_BIT 0x00800000 kill the NPC, running all appropriate AI.
OVERLAY_WC_CHANGE_ENTITY 0x01000000 object changed during WC edit
OVERLAY_BUDDHA_MODE 0x02000000 take damage but don't die
OVERLAY_NPC_STEERING_REGULATIONS 0x04000000 Show the steering regulations associated with the NPC
OVERLAY_TASK_TEXT_BIT 0x08000000 show task and schedule names when they start
OVERLAY_PROP_DEBUG 0x10000000
OVERLAY_NPC_RELATION_BIT 0x20000000 show relationships between target and all children
OVERLAY_VIEWOFFSET 0x40000000 show view offset

List of commands that display debug overlays

Name Overlays set
ent_text OVERLAY_TEXT_BIT
ent_name OVERLAY_NAME_BIT
ent_bbox OVERLAY_BBOX_BIT
ent_pivot OVERLAY_PIVOT_BIT
ent_messages OVERLAY_MESSAGE_BIT
ent_absbox OVERLAY_ABSBOX_BIT
ent_rbox OVERLAY_RBOX_BIT
ai_debug_los OVERLAY_SHOW_BLOCKSLOS
ent_attachments OVERLAY_ATTACHMENTS_BIT
ent_autoaim OVERLAY_AUTOAIM_BIT
ent_select OVERLAY_NPC_SELECTED_BIT
npc_nearest OVERLAY_NPC_NEAREST_BIT
npc_route OVERLAY_NPC_ROUTE_BIT
npc_bipass OVERLAY_NPC_TRIANGULATE_BIT
npc_squads OVERLAY_NPC_SQUAD_BIT
npc_combat
npc_viewcone OVERLAY_NPC_VIEWCONE_BIT
wc_create OVERLAY_WC_CHANGE_ENTITY
buddha OVERLAY_BUDDHA_MODE
prop_debug OVERLAY_PROP_DEBUG
ent_viewoffset OVERLAY_VIEWOFFSET
physics_constraints OVERLAY_BBOX_BIT
OVERLAY_TEXT_BIT
Todo: Complete the list.

Others

These are not really debug overlays (and as such are not affected by the clear_debug_overlays command), but still draw info on screen.