Dark Powers

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Dark Powers
Released-64px.png Released!
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TypeSingle Player Modification
EngineSource Source
Based onHalf-Life 2: Deathmatch Half-Life 2: Deathmatch
Last Version1.2 (Sep 21st, 2011)
 
ModDB

Dark Powers Dark Powers adds a layer of strategic area control game-play on top of the standard Half-Life 2: Deathmatch teamplay. Spawn points are captured by overloading Combine capture points with dark energy pellets (AKA combine balls). Spawns can also have attached devices to help their teams, such as weapons and health dispensers.

Origin

DP is most of all a test of the gameplay mode. I would like to make another sci-fi-themed mod, but making all the assets only to then find the gameplay isn't fun would be a massive waste of time and effort. By making a shallow mod in the HL2 universe I can re-use assets and code from the Source SDK and focus on the gameplay first.

Features

  • Gameplay that uses the Gravity Gun in multi-player
  • Team allied, Weapon dispensers, Ammo crates, Health chargers, and Turrets for spawn protection
  • Stance-based accuracy (crouching improves aim, sprinting and jumping increase spread)
  • Jumping and sprinting depend on regenerating "Stamina" (rather than Aux Power)

Team

Other info