Client plugins
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Warning:Client plugins must be signed by Valve before they can be loaded - you'll have to email and ask. During development, run the game in
Confirm:All of this.
Client plugins are server plugins running in a client (rather than a dedicated server). They have access to client interfaces that dedicated servers cannot provide.
-insecure mode to bypass the signature check.Client interfaces
IClient(iclient.h)IClientEntity(icliententity.h)IClientEntityList(icliententitylist.h)