bb_spawn_zombie
bb_spawn_zombie
is a point entity available in BrainBread. Which creates monster spawner.
Tip:Set quite a few around, and set the amount of live children to 3 at the maximum.
Bb spawn zombie is based on
monstermaker (GoldSrc)
entity. Therefore, much of the documentation pertaining to monstermaker (GoldSrc)
may also apply to Bb spawn zombie.
Key Values
- Target On Release
(target)
<string> - Monster to spawn
(monstertype)
<string> - Class of all NPCs spawned by this entity.
- Childrens' Name
(netname)
<string> - Targetname of all NPCs spawned by this entity.
- Max live children
(m_imaxlivechildren)
<string> - Maximum number of live children allowed at one time. Spawnings will be suspended until a monster dies. A value of 0 means infinite (obviously not recommended if delay is too low and monstercount is infinite).
- Number of Monsters
(monstercount)
<string> - The maximum number of entities to spawn (0, -1 no limit).
- Minimum respawn delay
(mindelay)
<string> - if delay is -1, new monster will be made when last monster dies.
- Maximum respawn delay
(maxdelay)
<string> - Delay is how often (seconds) a new monster will be dookied out.
Flags
Start ON : [1]
Cyclic : [4]
MonsterClip : [8]