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ambient_fmodstream

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ambient_fmodstream is a point entity available in Cry of Fear Cry of Fear and Spirit of Half-Life Spirit of Half-Life.

Warning.pngWarning:
  • The {{{game1}}} parameter is inconsistent with the name defined by the {{sohl}} template. This can most likely be fixed by setting the value of the {{{game1}}} parameter to Spirit of Half-Life.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

A specialized FMOD audio player within the game environment, designed to play audio files in formats such as .mp3, .wma, and .ogg.

Icon-Important.pngImportant:This entity is same to ambient_generic

Keyvalues

File Name ([todo internal name (i)]) <string>
Specifies the relative path to the audio file within the 🖿spirit\

Flags

Remove on fire : [1]
Default value 0. When set to 1, the entity is removed or triggered to stop playing the audio file upon a specific in-game event