ambient_fmodstream
Jump to navigation
Jump to search
Warning:Continues playing even when disconnecting, loading old saves, and starting new games.
AltNames: This entity is also tied to
| CTargetFMODAudio |
ambient_fmodstream is a logical entity available in
Spirit of Half-Life and
Cry of Fear. A specialized FMOD audio player within the game environment, designed to play audio files in formats such as MP3, WMA, and OGG. Unlike ambient_generic, it is non-spatial.
trigger_mp3audio. Keyvalues
- Name (targetname) <string>
- The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
- Respects trigger_relay's USE_TYPE.
- File Name (message) <string>
- Specifies the relative path to the audio file within the

spirit\
Flags
- Remove on fire : [1]
- When set, the entity is removed or triggered to stop playing the audio file upon a specific in-game event