Adding Proximity Voice
Jump to navigation
Jump to search
This article has no links to other VDC articles. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
January 2024
This tutorial is going to show how to create a proximity chat for a HL2MP mod or equivalent.
This was implemented in the Source Mod Faceless by Ethereal Entertainment.
Open game/shared/voice_gamemgr.cpp
Then go to around line 228...
bool bProximity = false;
Change that to...
bool bProximity = true;
Next you need to change the distance at which it will project the voice. Locate line 106 and change...
m_iProximityDistance = -1;
To this...
m_iProximityDistance = 10;
Source: http://t-plusplus.com/creating-proximity-chat-in-the-source-engine-sdk/
This article has not been added to any content categories. Please help out by adding categories.
January 2024
January 2024