User:THE OWL/Sandbox/Templates/OIF

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Entity properties elements.

Preview

Outputs are events that fire when an entity's state changes. For example, a timer will have an output for reaching its end, a button an output for being pressed, and a door an output for coming to a close. Read more.

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OnMapSpawn
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OnNewGame
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OnLoadGame
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OnMapTransition
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OnBackgroundMap
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OnMultiNewMap
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OnMultiNewRound
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OnViolenceLow
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OnViolenceHigh
OnMapSpawn
Fired shortly after the entity spawns (including loading saves).
Icon-Bug.pngBogár:Team Fortress 2 Also fires when a new round starts  [todo tested in ?]

Included templates