trigger_tractorbeam
trigger_tractorbeam
is a brush entity available in the following Source games or engine branches:
Portal 2 and Portal 2: Community Edition.
It is a trigger is emitted from a prop_tractor_beam
and works with a projected_tractor_beam_entity
to create an anti-gravity state for the player, and to pull/push the player away/towards the funnel model.
Warning:This entity will crash the game if manually created in Hammer!