Từ Valve Developer Community
Bước tới điều hướng
Bước tới tìm kiếm

Available doc translations
…
Tiếng Việt
The
Template:L4D series navbits table/doc/vi documentation page does not exist.
English documentation will be displayed instead, which you can translate using Google Translate (or similar software). If there is nothing after this message, most likely the documentation does not exist even in English.
This template uses a strings subpagePlease follow the format on this subpage(s) to add translations.
A template for a chart consisting all of
Left 4 Dead 2 nav attributes's bits. Not only it makes things more tidy with a template, this chart may be present in multiple pages for the future.
Example
{{L4D series navbits table}}
will:
hiện
The * character designates a name created by the community for easy identification.
Base Attributes
|
Name |
Bit
|
CROUCH |
1 << 0 (1)
|
JUMP |
1 << 1 (2)
|
PRECISE |
1 << 2 (4)
|
NO_JUMP |
1 << 3 (8)
|
STOP |
1 << 4 (16)
|
RUN |
1 << 5 (32)
|
WALK |
1 << 6 (64)
|
AVOID |
1 << 7 (128)
|
TRANSIENT |
1 << 8 (256)
|
DONT_HIDE |
1 << 9 (512)
|
STAND |
1 << 10 (1024)
|
NO_HOSTAGES |
1 << 11 (2048)
|
STAIRS |
1 << 12 (4096)
|
NO_MERGE |
1 << 13 (8192)
|
OBSTACLE_TOP |
1 << 14 (16384)
|
CLIFF |
1 << 15 (32768)
|
TANK_ONLY |
1 << 16 (65536)
|
MOB_ONLY |
1 << 17 (131072)
|
PLAYERCLIP (chỉ có trên ) |
1 << 18 (262144)
|
BREAKABLEWALL (chỉ có trên ) |
1 << 19 (524288)
|
NAV_MESH_FLOW_BLOCKED * (chỉ có trên ) |
1 << 27 (134217728)
|
NAV_MESH_OUTSIDE_WORLD * (chỉ có trên ) |
1 << 28 (268435456)
|
NAV_MESH_MOSTLY_FLAT (chỉ có trên ) |
1 << 29 (536870912)
|
NAV_MESH_HAS_ELEVATOR |
1 << 30 (1073741824)
|
NAV_MESH_NAV_BLOCKER |
1 << 31 (-2147483648)
|
L4D Series Navigation Attribute Bits
|
Spawn Attributes
|
Name |
Bit
|
(No name) |
1 << 0 (1)
|
EMPTY |
1 << 1 (2)
|
STOP_SCAN |
1 << 2 (4)
|
(No name) |
1 << 3 (8)
|
(No name) |
1 << 4 (16)
|
BATTLESTATION |
1 << 5 (32)
|
FINALE |
1 << 6 (64)
|
PLAYER_START |
1 << 7 (128)
|
BATTLEFIELD |
1 << 8 (256)
|
IGNORE_VISIBILITY |
1 << 9 (512)
|
NOT_CLEARABLE |
1 << 10 (1024)
|
CHECKPOINT |
1 << 11 (2048)
|
OBSCURED |
1 << 12 (4096)
|
NO_MOBS |
1 << 13 (8192)
|
THREAT |
1 << 14 (16384)
|
RESCUE_VEHICLE |
1 << 15 (32768)
|
RESCUE_CLOSET |
1 << 16 (65536)
|
ESCAPE_ROUTE |
1 << 17 (131072)
|
DOOR or DESTROYED_DOOR |
1 << 18 (262144)
|
NOTHREAT (chỉ có trên ) |
1 << 19 (524288)
|
LYINGDOWN (chỉ có trên ) |
1 << 20 (1048576)
|
COMPASS_NORTH * (chỉ có trên ) |
1 << 24 (16777216)
|
COMPASS_NORTHEAST * (chỉ có trên ) |
1 << 25 (33554432)
|
COMPASS_EAST * (chỉ có trên ) |
1 << 26 (67108864)
|
COMPASS_EASTSOUTH * (chỉ có trên ) |
1 << 27 (134217728)
|
COMPASS_SOUTH * (chỉ có trên ) |
1 << 28 (268435456)
|
COMPASS_SOUTHWEST * (chỉ có trên ) |
1 << 29 (536870912)
|
COMPASS_WEST * (chỉ có trên ) |
1 << 30 (1073741824)
|
COMPASS_WESTNORTH * (chỉ có trên ) |
1 << 31 (-2147483648)
|
|