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Template:L4D series navbits table/doc/es no existe.
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A template for a chart consisting all of
Left 4 Dead 2 nav attributes's bits. Not only it makes things more tidy with a template, this chart may be present in multiple pages for the future.
Example
{{L4D series navbits table}}
will:
The * character designates a name created by the community for easy identification.
| Base Attributes
|
| Name |
Bit
|
CROUCH |
1 << 0 (1)
|
JUMP |
1 << 1 (2)
|
PRECISE |
1 << 2 (4)
|
NO_JUMP |
1 << 3 (8)
|
STOP |
1 << 4 (16)
|
RUN |
1 << 5 (32)
|
WALK |
1 << 6 (64)
|
AVOID |
1 << 7 (128)
|
TRANSIENT |
1 << 8 (256)
|
DONT_HIDE |
1 << 9 (512)
|
STAND |
1 << 10 (1024)
|
NO_HOSTAGES |
1 << 11 (2048)
|
STAIRS |
1 << 12 (4096)
|
NO_MERGE |
1 << 13 (8192)
|
OBSTACLE_TOP |
1 << 14 (16384)
|
CLIFF |
1 << 15 (32768)
|
TANK_ONLY |
1 << 16 (65536)
|
MOB_ONLY |
1 << 17 (131072)
|
PLAYERCLIP (only in ) |
1 << 18 (262144)
|
BREAKABLEWALL (only in ) |
1 << 19 (524288)
|
NAV_MESH_FLOW_BLOCKED* (only in ) |
1 << 27 (134217728)
|
NAV_MESH_OUTSIDE_WORLD* (only in ) |
1 << 28 (268435456)
|
NAV_MESH_MOSTLY_FLAT (only in ) |
1 << 29 (536870912)
|
NAV_MESH_HAS_ELEVATOR |
1 << 30 (1073741824)
|
NAV_MESH_NAV_BLOCKER |
1 << 31 (-2147483648)
|
L4D Series Navigation Attribute Bits
|
| Spawn Attributes
|
| Name |
Bit
|
| (No name) |
1 << 0 (1)
|
EMPTY |
1 << 1 (2)
|
STOP_SCAN |
1 << 2 (4)
|
| (No name) |
1 << 3 (8)
|
| (No name) |
1 << 4 (16)
|
BATTLESTATION |
1 << 5 (32)
|
FINALE |
1 << 6 (64)
|
PLAYER_START |
1 << 7 (128)
|
BATTLEFIELD |
1 << 8 (256)
|
IGNORE_VISIBILITY |
1 << 9 (512)
|
NOT_CLEARABLE |
1 << 10 (1024)
|
CHECKPOINT |
1 << 11 (2048)
|
OBSCURED |
1 << 12 (4096)
|
NO_MOBS |
1 << 13 (8192)
|
THREAT |
1 << 14 (16384)
|
RESCUE_VEHICLE |
1 << 15 (32768)
|
RESCUE_CLOSET |
1 << 16 (65536)
|
ESCAPE_ROUTE |
1 << 17 (131072)
|
DOOR or DESTROYED_DOOR |
1 << 18 (262144)
|
NOTHREAT (only in ) |
1 << 19 (524288)
|
LYINGDOWN (only in ) |
1 << 20 (1048576)
|
COMPASS_NORTH* (only in ) |
1 << 24 (16777216)
|
COMPASS_NORTHEAST* (only in ) |
1 << 25 (33554432)
|
COMPASS_EAST* (only in ) |
1 << 26 (67108864)
|
COMPASS_EASTSOUTH* (only in ) |
1 << 27 (134217728)
|
COMPASS_SOUTH* (only in ) |
1 << 28 (268435456)
|
COMPASS_SOUTHWEST* (only in ) |
1 << 29 (536870912)
|
COMPASS_WEST* (only in ) |
1 << 30 (1073741824)
|
COMPASS_WESTNORTH* (only in ) |
1 << 31 (-2147483648)
|
|