Difference between revisions of "Source Model Compiler"

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m (I'm just going to pare down this page to the bare necessities since it is entirely dead. I wonder when VDCBot does speedydelete purges...)
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{{Delete|Fully deprecated, project appears to have been dead since at least 2012. How this article has survived for a decade, I do not know.}}
 
{{Delete|Fully deprecated, project appears to have been dead since at least 2012. How this article has survived for a decade, I do not know.}}
{{ModernDeprecated|As per [https://web.archive.org/web/20121228074318/http://www.hamaloo.co.uk/sourcemdl/ an archived snapshot of the website]: "SourceMDL has been taken down indefinatly due to an execution error with the host where uploaded files were falsely being reported as not being a ZIP archive".<br>Use {{gsm|4}} or {{crowbar|4}} instead.}}
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{{ModernDeprecated|As per [https://web.archive.org/web/20121228074318/http://www.hamaloo.co.uk/sourcemdl/ an archived snapshot of the website]: "SourceMDL has been taken down indefinatly due to an execution error with the host where uploaded files were falsely being reported as not being a ZIP archive".<br><br>'''Use {{gsm|4}} or {{crowbar|4}} instead.'''}}
 
'''Source Model Compiler''' was a web-based service used to compile models for use with Valve's [[Source|Source Engine]].
 
'''Source Model Compiler''' was a web-based service used to compile models for use with Valve's [[Source|Source Engine]].
  
 
This tool was mainly aimed at new, inexperienced users who may have run into problems when trying to compile their models or getting them to work correctly in-game. It was best suited for compiling simple models such as props but could have also been used for more advanced stuff such as player characters with facial animations.
 
This tool was mainly aimed at new, inexperienced users who may have run into problems when trying to compile their models or getting them to work correctly in-game. It was best suited for compiling simple models such as props but could have also been used for more advanced stuff such as player characters with facial animations.

Latest revision as of 22:31, 22 November 2023

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This article has been marked as a candidate for speedy deletion for the following reason:
Fully deprecated, project appears to have been dead since at least 2012. How this article has survived for a decade, I do not know.
If you object to this decision, then please discuss why hereIf this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourself
Administrators - Remember to check if anything links here and the page history (last edit) before deleting.
Obsolete-notext.pngDeprecated:As per an archived snapshot of the website: "SourceMDL has been taken down indefinatly due to an execution error with the host where uploaded files were falsely being reported as not being a ZIP archive".

Use GUIStudioMDL GUIStudioMDL or Crowbar Crowbar instead.

Source Model Compiler was a web-based service used to compile models for use with Valve's Source Engine.

This tool was mainly aimed at new, inexperienced users who may have run into problems when trying to compile their models or getting them to work correctly in-game. It was best suited for compiling simple models such as props but could have also been used for more advanced stuff such as player characters with facial animations.