info_null
class hierarchy |
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CNullEntity |
info_null
is a point entity available in all Source games.
It is removed as soon as it spawns. It is primarily useful as a target for pointing lights at. Another possibility is to use it during map development as a way of keeping location-based notes within the VMF file, using the entity's comments box.
Because this entity isn't removed on compile, it still counts toward the entity limit until removed on map spawn.
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
See Also
info_target
info_lighting
- like info_null, but is removed by VBSP.