Difference between revisions of "Func water analog:zh-cn"

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{{lang|Func water analog}}
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{{brush ent:zh-cn|func_water_analog}}它是{{ent|func_movelinear}}的一个版本,专门用作水。
 
 
 
已知只有两种[[material|材质]]可以在所有系统中正确渲染,它们是<code>nature/water_movingplane</code>和<code>nature/water_dx70</code>。[[Expensive|昂贵]]的水着色器必须保持不动,因为它们必须始终确定可以/应该在表面反射中绘制什么。[[Cheap|廉价]]的水不反射世界,因此永远不会遇到能见度问题。
 
 
 
{{bug:zh-cn|在 {{l4d2}} 中表现不正常!如果受到此笔刷的影响,物理将无法正常运行,并且可能会出现图形故障。谨慎使用!}}
 
 
 
{{FuncMoveLinear notes:zh-cn}}
 
 
 
{{code class:zh-cn|CFuncMoveLinear|func_movelinear.cpp}}
 
 
 
==标志==
 
{{Not in FGD:zh-cn}}
 
{{Fl FuncMoveLinear:zh-cn}}
 
 
 
==键值==
 
{{KV FuncMoveLinear:zh-cn}}
 
{{KV visiblebrush:zh-cn}}
 
{{KV BaseEntity:zh-cn}}
 
 
 
==输入==
 
{{I FuncMoveLinear:zh-cn}}
 
{{I visiblebrush:zh-cn|portal2=1}}
 
{{I BaseEntity:zh-cn|prel4d=1}}
 
 
 
==输出==
 
{{O FuncMoveLinear:zh-cn}}
 
{{O BaseEntity:zh-cn|l4d=1}}
 
 
 
==另请参阅==
 
*[[Moving Water|Moving Water|移动水]]
 
 
 
[[category:SFX_Brush_Entities:zh-cn]]
 
[[Category:Water:zh-cn]]
 

Latest revision as of 23:27, 17 June 2023

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