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  • {{LanguageBar|Portal - List of Entities|title=传送门 - 实体列表}} {{back | Portal Level Creation|传送门关卡创建}}
    3 KB (344 words) - 02:44, 30 June 2025
  • {{lang|List of Portal 2 Entities|title=''传送门2''—实体列表}}{{p2 topicon}} {{todo|本页面内容不准确,因为并非所有列在base/HL2/Portal页面上的实体都存在于传送门2中,应更改为仅列出传送门
    9 KB (1,180 words) - 02:31, 30 June 2025

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  • {{DISPLAYTITLE: 传送门幕后—设计与细节}}{{back | Category:Portal level design/zh|传送门关卡制作}} ...pair Rooms|炮塔维修室}},发电机室、充满{{L|Creating_poison_water|毒水}}的房间,巨型{{L|Creating Portal Piston Types|活塞}}室,和储存气体或某种{{L|Creating poison water|
    1 KB (105 words) - 04:13, 22 August 2024
  • {{point_ent:zh-cn|env_screenoverlay}}可以显示和控制在屏幕上的{{L|overlays|覆� {{code class:zh-cn|CEnvScreenOverlay|env_screenoverlay.cpp}}
    3 KB (230 words) - 04:15, 22 August 2024
  • * If you are mapping in {{src2|2}}, you will need to add {{Ent|env_sky}} entities and change skybox texture there. ==== [[Half-Life: Source Sky List|{{#switch:|#default=Half-Life: Source|:zh-cn=半条命:起源}}]] ====
    6 KB (722 words) - 09:39, 7 April 2025
  • {{Abstract Mapping:zh-cn}} 在部分游戏,例如在 {{Portal|2}} 中,采用了一种名为动态生命恢复的替代机制:当玩�
    4 KB (411 words) - 08:31, 24 June 2025
  • ...ageBar|Level_Design_Introduction_(Portal_2)/Your_First_Level|title=你的第一个关卡(Portal 2)}} {{back | Category:Zh/Portal 2 Level Design|Portal 2关卡设计介绍}}
    20 KB (900 words) - 06:53, 27 June 2025
  • ; {{L|Gamepad UI in mods|手柄专用界面}} {{only|{{hl2}} {{portal}} {{ez2}}}} ; {{L|Vulkan}} 渲染器 {{only|{{Windows}} {{Linux}}}}{{only|{{hl2}} {{portal}}}}{{also|{{l4d2}} {{p2branch}} {{csgobranch}} {{strata}} {{tf2branch}} {{x
    14 KB (757 words) - 09:06, 19 March 2025
  • | codelang = {{W|icon=0|zh:C++|C++}} | license = {{W|icon=0|zh:专有软件|专有}}<br><font style="font-size:12px;">({{src13}}、{{asb
    21 KB (1,194 words) - 11:45, 15 February 2025
  • {{note|suf=:zh-cn|本页面只翻译键值相关内容。<br>与求生之路不相关的� {{note|suf=:zh-cn|本翻译不保证100%准确。}}
    351 KB (45,466 words) - 03:08, 21 March 2025