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  • | VDC = Społeczności twórców Valve ...jącego na {{MLx|pl|Source|silniku Source Engine}} i korzystającego z {{MLx|pl|SDK Installation|Source SDK}}.
    6 KB (912 words) - 07:41, 29 May 2025
  • ...e the Flag|Capture the Flag]] || Farmland || Release (October 10, 2007) || Valve || First CtF map. ...: Heavy Update (August 19, 2008); KotH: Hatless Update (April 14, 2011) || Valve || Originally based off of the CtF map of the same name from {{tfc|2}}. Aen
    7 KB (940 words) - 08:06, 17 April 2025
  • ...m\SteamApps\sourcemods\</nowiki>'', na przykład ''<nowiki>C:\Program Files\Valve\Steam\SteamApps\sourcemods\</nowiki>''.) * [[Help:Mod Profiles:pl|Pomoc:Profile modów]] - Zasady i porady dla tworzenia nowych artykułach o
    2 KB (268 words) - 08:25, 12 July 2024
  • ...sing problems. This document will aim to describe all of the steps of the Valve shader compiling pipeline to assist user understanding, aid trouble shootin '''3.''' Calls devtools/bin/updateshaders.pl to generate a makefile titled <code>makefile.shaderproj</code> where shader
    4 KB (658 words) - 04:12, 5 April 2022
  • {{l4d2}} Ta strona zawiera artykuły nawiązujące do {{ACategory|Level_Design:pl | Level Design}} dla {{L|Left 4 Dead 2}}. ...deadline.html Deadline Example Campaign] - L4D1 example add-on campaign by Valve
    10 KB (1,462 words) - 03:38, 22 August 2024
  • ...tóry jest następcą silnika {{L|GoldSource}}. Source został użyty przez {{L|Valve}} oraz inne firmy zewnętrzne, i tak jak {{L|GoldSource}}, został on użyt * Wsparcie dla rozgrywek wieloosobowych w [[Wikipedia:pl:LAN|sieci lokalnej]] oraz przez Internet
    10 KB (1,386 words) - 03:39, 22 August 2024
  • ...''захват точек'' всегда имеет одну команду в качестве атакующих (в картах Valve всегда синие), а другую в качестве защитн� ...ыть" часть этапов, чтобы соединить их в логичную цепь. К примеру на картах Valve зачастую команда атакующих на следующем
    24 KB (272 words) - 04:07, 22 August 2024
  • ...eal purpose is to force an end to the map if they start to hide. In all of Valve's maps, the point unlocks after sixty seconds. : '''Arena is no longer supported in Valve's official matchmaking.''' Most new players are unfamiliar with the mode, a
    27 KB (4,639 words) - 00:16, 7 January 2024
  • ...전투를 할수 있게 잠겨있도록 해야합니다; 사실 이것은 단지 사람들이 맵을 처음시작하면 숨는것부터 하는것을 막기위해 이렇습니다. 보든 Valve 의 맵들은 60초 동안 봉인되있습니다. === PL - 수레밀기 ===
    23 KB (326 words) - 03:37, 22 August 2024
  • ...tps://www.npmjs.com/package/@fabricio-191/valve-server-query @fabricio-191/valve-server-query] Server, Master Server and RCON protocols implementation for N 0040 67 65 5c 31 33 33 39 38 39 35 37 30 32 5c 70 6c ge\1339895702\pl
    14 KB (2,012 words) - 00:44, 9 May 2025
  • ...ap was broken (see [[#dm_powerhouse_lights_never_slow_down]]). Looks like Valve was attempting to out-think broken maps, but only made things worse. See t ...IsFrameLocking() );</code> asserts, uncommented them. According to Jay at Valve the core is allowed to delete a GetModelPtr() pointer at any time unless yo
    71 KB (9,056 words) - 12:08, 20 May 2023
  • == czds_ents.pl == {{TextFile|pl}}
    93 KB (10,074 words) - 01:38, 11 September 2024
  • ...|| 0 || , "cl" || Happy holidays from the CS:GO team and Valve! ...oser distances, PVS assumes we can see a shadow or something else from the pl
    401 KB (41,316 words) - 07:58, 12 July 2024