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- 1 KB (164 words) - 07:00, 27 May 2025
- ...iffers from what is written in ''light_environment'' entity, otherwise the cascade light will not work properly.|hidetested=1 {{KV|ViewModelDepthbias|intn=ViewModelDepthbias|float|DepthBias for viewmodel cascade.|only={{Xe}}}}12 KB (1,804 words) - 12:33, 10 September 2025
Page text matches
- #REDIRECT [[env cascade light]]31 bytes (4 words) - 11:06, 13 May 2019
- #REDIRECT [[env cascade light]]31 bytes (4 words) - 11:06, 13 May 2019
- After the resonance cascade, Gordon Freeman must get topside to let someone know that the science team File:bmsantimass.jpg|The resonance cascade1 KB (194 words) - 06:29, 10 April 2025
- ...nfiltrate [[Black Mesa]] to eliminate anyone associated with the Resonance Cascade. They are seen throughout most of the earthbound levels. They will attack t882 bytes (141 words) - 05:18, 19 May 2025
- ...nfiltrate [[Black Mesa]] to eliminate anyone associated with the Resonance Cascade. They are seen throughout most of the earthbound levels. They will attack t861 bytes (137 words) - 05:18, 19 May 2025
- ...rigger volume that can be triggered multiple times and used for setting up Cascade Shadow Map volumes (read more about CSM volumes and how to use them [[Env_c814 bytes (128 words) - 07:59, 27 May 2025
- ...nfiltrate [[Black Mesa]] to eliminate anyone associated with the Resonance Cascade. They are seen throughout most of the earthbound levels. They will attack t982 bytes (158 words) - 05:18, 19 May 2025
- ...iffers from what is written in ''light_environment'' entity, otherwise the cascade light will not work properly.|hidetested=1 {{KV|ViewModelDepthbias|intn=ViewModelDepthbias|float|DepthBias for viewmodel cascade.|only={{Xe}}}}12 KB (1,804 words) - 12:33, 10 September 2025
- ...he players back into the [[Black Mesa Facility]] following the [[Resonance Cascade]].1 KB (137 words) - 13:56, 20 June 2024
- ...cation for [[Half-Life 2]] that takes place in Alaska during the Resonance Cascade. Requires [[Counter-Strike: Source]] and the [[Source SDK Base 2007]].920 bytes (123 words) - 10:31, 5 January 2024
- {{KV|Cascade Count|not={{cs2}}|intn=numcascades|integer|Number of shadow cascades to use {{KV|Cascade Distance 0|not={{cs2}}|intn=shadowcascadedistance0|to=Cascade Distance 3|intn2=shadowcascadedistance3|float|Maximum distance for each sha6 KB (818 words) - 14:50, 19 August 2025
- * Cascade Shadow Mapping.948 bytes (129 words) - 16:11, 16 June 2025
- ...e|This parameter is forcibly disabled since {{csgo}} due to conflicts with cascade shadow mapping.}}1 KB (181 words) - 11:14, 9 April 2025
- ...tery overrun by bloodthirsty zombies, and become involved in an escalading cascade of calamities. Whoever the project was sadly cancelled due to the band of B1 KB (226 words) - 02:06, 9 January 2024
- * The dimensional rift caused by the resonance cascade attracted the Combine to Earth. It only took them seven hours to completely ...on Xen, the Combine had their fair share of influence before the resonance cascade. More than this cannot be said.4 KB (601 words) - 00:10, 7 January 2024
- ...a Research Facility, Freeman is one of the main survivors of the Resonance Cascade that causes the events of the series to unfold. ...year old Ph.D in theoretical physics. His task on the day of the resonance cascade is simple: place the sample into the testing equipment. This opens up a dim4 KB (580 words) - 19:11, 20 March 2025
- [[Env cascade light|Detailed Explanation of what CSM is can be located here]]2 KB (269 words) - 18:07, 10 June 2025
- ...lien samples, and is the source of the crystal that triggers the resonance cascade early on in the game.2 KB (247 words) - 21:58, 8 September 2024
- * {{ent|env_cascade_light}} - deferred cascade sun light entity.2 KB (315 words) - 06:23, 27 May 2025
- ...Freeman]] works at. The early part of the game leading into the Resonance Cascade is spent here.2 KB (321 words) - 17:39, 10 September 2024